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quick-hash

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Murmur hash optimized for performance, not collision avoidance.

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'use strict' /** * @id quickHash * @function quickHash * Murmur hash optimized for performance, not collision avoidance. * @param {string} key - the string to hash * @param {number} seed - a seed for hashing * @returns {string} hashOfKey - A string of 5 to 7 alpha-numeric characters */ module.exports = function (key, seed) { var remainder, bytes, h1, h1b, c1, c2, k1, i seed = 1 remainder = key.length & 3 // key.length % 4 bytes = key.length - remainder h1 = seed c1 = 0xcc9e2d51 c2 = 0x1b873593 i = 0 while (i < bytes) { k1 = ((key.charCodeAt(i) & 0xff)) | ((key.charCodeAt(++i) & 0xff) << 8) | ((key.charCodeAt(++i) & 0xff) << 16) | ((key.charCodeAt(++i) & 0xff) << 24) ++i k1 = ((((k1 & 0xffff) * c1) + ((((k1 >>> 16) * c1) & 0xffff) << 16))) & 0xffffffff k1 = (k1 << 15) | (k1 >>> 17) k1 = ((((k1 & 0xffff) * c2) + ((((k1 >>> 16) * c2) & 0xffff) << 16))) & 0xffffffff h1 ^= k1 h1 = (h1 << 13) | (h1 >>> 19) h1b = ((((h1 & 0xffff) * 5) + ((((h1 >>> 16) * 5) & 0xffff) << 16))) & 0xffffffff h1 = (((h1b & 0xffff) + 0x6b64) + ((((h1b >>> 16) + 0xe654) & 0xffff) << 16)) } k1 = 0 // @todo: replace with if else (faster) switch (remainder) { case 3: k1 ^= (key.charCodeAt(i + 2) & 0xff) << 16 //eslint-disable-line case 2: k1 ^= (key.charCodeAt(i + 1) & 0xff) << 8 //eslint-disable-line case 1: k1 ^= (key.charCodeAt(i) & 0xff) //eslint-disable-line k1 = (((k1 & 0xffff) * c1) + ((((k1 >>> 16) * c1) & 0xffff) << 16)) & 0xffffffff k1 = (k1 << 15) | (k1 >>> 17) k1 = (((k1 & 0xffff) * c2) + ((((k1 >>> 16) * c2) & 0xffff) << 16)) & 0xffffffff h1 ^= k1 } h1 ^= key.length h1 ^= h1 >>> 16 h1 = (((h1 & 0xffff) * 0x85ebca6b) + ((((h1 >>> 16) * 0x85ebca6b) & 0xffff) << 16)) & 0xffffffff h1 ^= h1 >>> 13 h1 = ((((h1 & 0xffff) * 0xc2b2ae35) + ((((h1 >>> 16) * 0xc2b2ae35) & 0xffff) << 16))) & 0xffffffff h1 ^= h1 >>> 16 return (h1 >>> 0).toString(36) }