quic
Version:
A QUIC server/client implementation in Node.js.
35 lines (34 loc) • 1.11 kB
TypeScript
/// <reference types="node" />
import { EventEmitter } from 'events';
import { kConns, kSocket, kState, kServer, kIntervalCheck } from './internal/symbol';
import { ConnectionID } from './internal/protocol';
import { Socket, AddressInfo } from './socket';
import { Session } from './session';
export declare class ServerSession extends Session {
[kServer]: Server;
constructor(id: ConnectionID, socket: Socket, server: Server);
readonly server: Server;
}
export declare class ServerState {
destroyed: boolean;
constructor();
}
export declare class Server extends EventEmitter {
[kSocket]: Socket | null;
[kState]: ServerState;
localFamily: string;
localAddress: string;
localPort: number;
listening: boolean;
private [kConns];
private [kIntervalCheck];
constructor();
address(): AddressInfo;
listen(port: number, address?: string): Promise<{}>;
_intervalCheck(time: number): void;
shutdown(_timeout: number): Promise<void>;
close(err?: any): Promise<void>;
getConnections(): Promise<number>;
ref(): void;
unref(): void;
}