quasar
Version:
Build high-performance VueJS user interfaces (SPA, PWA, SSR, Mobile and Desktop) in record time
85 lines (75 loc) • 1.8 kB
JavaScript
/**
* Based on the work of https://github.com/jchook/uuid-random
*/
let buf,
bufIdx = 0
const hexBytes = new Array(256)
// Pre-calculate toString(16) for speed
for (let i = 0; i < 256; i++) {
hexBytes[i] = (i + 0x100).toString(16).substring(1)
}
// Use best available PRNG
const randomBytes = (() => {
// Node & Browser support
const lib =
typeof crypto !== 'undefined'
? crypto
: typeof window !== 'undefined'
? window.crypto || window.msCrypto
: void 0
if (lib !== void 0) {
if (lib.randomBytes !== void 0) {
return lib.randomBytes
}
if (lib.getRandomValues !== void 0) {
return n => {
const bytes = new Uint8Array(n)
lib.getRandomValues(bytes)
return bytes
}
}
}
return n => {
const r = []
for (let i = n; i > 0; i--) {
r.push(Math.floor(Math.random() * 256))
}
return r
}
})()
// Buffer random numbers for speed
// Reduce memory usage by decreasing this number (min 16)
// or improve speed by increasing this number (try 16384)
const BUFFER_SIZE = 4096
export default function uid() {
// Buffer some random bytes for speed
if (buf === void 0 || bufIdx + 16 > BUFFER_SIZE) {
bufIdx = 0
buf = randomBytes(BUFFER_SIZE)
}
const b = Array.prototype.slice.call(buf, bufIdx, (bufIdx += 16))
b[6] = (b[6] & 0x0f) | 0x40
b[8] = (b[8] & 0x3f) | 0x80
return (
hexBytes[b[0]] +
hexBytes[b[1]] +
hexBytes[b[2]] +
hexBytes[b[3]] +
'-' +
hexBytes[b[4]] +
hexBytes[b[5]] +
'-' +
hexBytes[b[6]] +
hexBytes[b[7]] +
'-' +
hexBytes[b[8]] +
hexBytes[b[9]] +
'-' +
hexBytes[b[10]] +
hexBytes[b[11]] +
hexBytes[b[12]] +
hexBytes[b[13]] +
hexBytes[b[14]] +
hexBytes[b[15]]
)
}