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quasar

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Build high-performance VueJS user interfaces (SPA, PWA, SSR, Mobile and Desktop) in record time

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/** * Based on the work of https://github.com/jchook/uuid-random */ let buf, bufIdx = 0 const hexBytes = new Array(256) // Pre-calculate toString(16) for speed for (let i = 0; i < 256; i++) { hexBytes[ i ] = (i + 0x100).toString(16).substring(1) } // Use best available PRNG const randomBytes = (() => { // Node & Browser support const lib = typeof crypto !== 'undefined' ? crypto : ( typeof window !== 'undefined' ? window.crypto || window.msCrypto : void 0 ) if (lib !== void 0) { if (lib.randomBytes !== void 0) { return lib.randomBytes } if (lib.getRandomValues !== void 0) { return n => { const bytes = new Uint8Array(n) lib.getRandomValues(bytes) return bytes } } } return n => { const r = [] for (let i = n; i > 0; i--) { r.push(Math.floor(Math.random() * 256)) } return r } })() // Buffer random numbers for speed // Reduce memory usage by decreasing this number (min 16) // or improve speed by increasing this number (try 16384) const BUFFER_SIZE = 4096 export default function () { // Buffer some random bytes for speed if (buf === void 0 || (bufIdx + 16 > BUFFER_SIZE)) { bufIdx = 0 buf = randomBytes(BUFFER_SIZE) } const b = Array.prototype.slice.call(buf, bufIdx, (bufIdx += 16)) b[ 6 ] = (b[ 6 ] & 0x0f) | 0x40 b[ 8 ] = (b[ 8 ] & 0x3f) | 0x80 return hexBytes[ b[ 0 ] ] + hexBytes[ b[ 1 ] ] + hexBytes[ b[ 2 ] ] + hexBytes[ b[ 3 ] ] + '-' + hexBytes[ b[ 4 ] ] + hexBytes[ b[ 5 ] ] + '-' + hexBytes[ b[ 6 ] ] + hexBytes[ b[ 7 ] ] + '-' + hexBytes[ b[ 8 ] ] + hexBytes[ b[ 9 ] ] + '-' + hexBytes[ b[ 10 ] ] + hexBytes[ b[ 11 ] ] + hexBytes[ b[ 12 ] ] + hexBytes[ b[ 13 ] ] + hexBytes[ b[ 14 ] ] + hexBytes[ b[ 15 ] ] }