quasar
Version:
Build high-performance VueJS user interfaces (SPA, PWA, SSR, Mobile and Desktop) in record time
75 lines (64 loc) • 1.75 kB
JavaScript
/**
* Based on the work of https://github.com/jchook/uuid-random
*/
import { isSSR } from '../plugins/Platform.js'
let
buf,
bufIdx = 0,
hexBytes = new Array(256)
// Pre-calculate toString(16) for speed
for (let i = 0; i < 256; i++) {
hexBytes[i] = (i + 0x100).toString(16).substr(1)
}
// Use best available PRNG
const randomBytes = (() => {
// Node & Browser support
const lib = isSSR === true
? require('crypto')
: (
typeof crypto !== 'undefined'
? crypto
: window.msCrypto // IE11
)
if (lib !== void 0) {
if (lib.randomBytes !== void 0) {
return lib.randomBytes
}
if (lib.getRandomValues !== void 0) {
return n => {
var bytes = new Uint8Array(n)
lib.getRandomValues(bytes)
return bytes
}
}
}
return n => {
const r = []
for (let i = n; i > 0; i--) {
r.push(Math.floor(Math.random() * 256))
}
return r
}
})()
// Buffer random numbers for speed
// Reduce memory usage by decreasing this number (min 16)
// or improve speed by increasing this number (try 16384)
const BUFFER_SIZE = 4096
export default function () {
// Buffer some random bytes for speed
if (buf === void 0 || (bufIdx + 16 > BUFFER_SIZE)) {
bufIdx = 0
buf = randomBytes(BUFFER_SIZE)
}
const b = buf.slice(bufIdx, (bufIdx += 16))
b[6] = (b[6] & 0x0f) | 0x40
b[8] = (b[8] & 0x3f) | 0x80
return hexBytes[b[0]] + hexBytes[b[1]] +
hexBytes[b[2]] + hexBytes[b[3]] + '-' +
hexBytes[b[4]] + hexBytes[b[5]] + '-' +
hexBytes[b[6]] + hexBytes[b[7]] + '-' +
hexBytes[b[8]] + hexBytes[b[9]] + '-' +
hexBytes[b[10]] + hexBytes[b[11]] +
hexBytes[b[12]] + hexBytes[b[13]] +
hexBytes[b[14]] + hexBytes[b[15]]
}