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quagga

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An advanced barcode-scanner written in JavaScript

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import Tracer from './tracer'; /** * http://www.codeproject.com/Tips/407172/Connected-Component-Labeling-and-Vectorization */ var Rasterizer = { createContour2D: function() { return { dir: null, index: null, firstVertex: null, insideContours: null, nextpeer: null, prevpeer: null }; }, CONTOUR_DIR: { CW_DIR: 0, CCW_DIR: 1, UNKNOWN_DIR: 2 }, DIR: { OUTSIDE_EDGE: -32767, INSIDE_EDGE: -32766 }, create: function(imageWrapper, labelWrapper) { var imageData = imageWrapper.data, labelData = labelWrapper.data, width = imageWrapper.size.x, height = imageWrapper.size.y, tracer = Tracer.create(imageWrapper, labelWrapper); return { rasterize: function(depthlabel) { var color, bc, lc, labelindex, cx, cy, colorMap = [], vertex, p, cc, sc, pos, connectedCount = 0, i; for ( i = 0; i < 400; i++) { colorMap[i] = 0; } colorMap[0] = imageData[0]; cc = null; for ( cy = 1; cy < height - 1; cy++) { labelindex = 0; bc = colorMap[0]; for ( cx = 1; cx < width - 1; cx++) { pos = cy * width + cx; if (labelData[pos] === 0) { color = imageData[pos]; if (color !== bc) { if (labelindex === 0) { lc = connectedCount + 1; colorMap[lc] = color; bc = color; vertex = tracer.contourTracing(cy, cx, lc, color, Rasterizer.DIR.OUTSIDE_EDGE); if (vertex !== null) { connectedCount++; labelindex = lc; p = Rasterizer.createContour2D(); p.dir = Rasterizer.CONTOUR_DIR.CW_DIR; p.index = labelindex; p.firstVertex = vertex; p.nextpeer = cc; p.insideContours = null; if (cc !== null) { cc.prevpeer = p; } cc = p; } } else { vertex = tracer .contourTracing(cy, cx, Rasterizer.DIR.INSIDE_EDGE, color, labelindex); if (vertex !== null) { p = Rasterizer.createContour2D(); p.firstVertex = vertex; p.insideContours = null; if (depthlabel === 0) { p.dir = Rasterizer.CONTOUR_DIR.CCW_DIR; } else { p.dir = Rasterizer.CONTOUR_DIR.CW_DIR; } p.index = depthlabel; sc = cc; while ((sc !== null) && sc.index !== labelindex) { sc = sc.nextpeer; } if (sc !== null) { p.nextpeer = sc.insideContours; if (sc.insideContours !== null) { sc.insideContours.prevpeer = p; } sc.insideContours = p; } } } } else { labelData[pos] = labelindex; } } else if (labelData[pos] === Rasterizer.DIR.OUTSIDE_EDGE || labelData[pos] === Rasterizer.DIR.INSIDE_EDGE) { labelindex = 0; if (labelData[pos] === Rasterizer.DIR.INSIDE_EDGE) { bc = imageData[pos]; } else { bc = colorMap[0]; } } else { labelindex = labelData[pos]; bc = colorMap[labelindex]; } } } sc = cc; while (sc !== null) { sc.index = depthlabel; sc = sc.nextpeer; } return { cc: cc, count: connectedCount }; }, debug: { drawContour: function(canvas, firstContour) { var ctx = canvas.getContext("2d"), pq = firstContour, iq, q, p; ctx.strokeStyle = "red"; ctx.fillStyle = "red"; ctx.lineWidth = 1; if (pq !== null) { iq = pq.insideContours; } else { iq = null; } while (pq !== null) { if (iq !== null) { q = iq; iq = iq.nextpeer; } else { q = pq; pq = pq.nextpeer; if (pq !== null) { iq = pq.insideContours; } else { iq = null; } } switch (q.dir) { case Rasterizer.CONTOUR_DIR.CW_DIR: ctx.strokeStyle = "red"; break; case Rasterizer.CONTOUR_DIR.CCW_DIR: ctx.strokeStyle = "blue"; break; case Rasterizer.CONTOUR_DIR.UNKNOWN_DIR: ctx.strokeStyle = "green"; break; } p = q.firstVertex; ctx.beginPath(); ctx.moveTo(p.x, p.y); do { p = p.next; ctx.lineTo(p.x, p.y); } while (p !== q.firstVertex); ctx.stroke(); } } } }; } }; export default Rasterizer;