UNPKG

pyke

Version:
63 lines (46 loc) 2.81 kB
# Pyke for API RiotGames <div align="center"> <a href="https://npmjs.org/package/pyke" ><img src="https://img.shields.io/badge/Written%20in-Node%20JS-00CED1.svg" alt="NodeJs"</a> <a href="https://david-dm.org/systeme-cardinal/node-Pyke"><img src="https://david-dm.org/systeme-cardinal/node-Pyke/status.svg" alt="Dependencies" /></a> <a href="https://travis-ci.org/systeme-cardinal/Pyke"><img src="https://travis-ci.org/systeme-cardinal/Pyke.svg?branch=master" alt="Build" /></a> <a href="https://ci.appveyor.com/project/systeme-cardinal/pyke/branch/master" rel="nofollow"><img src="https://ci.appveyor.com/api/projects/status/github/systeme-cardinal/pyke?branch=master&svg=true" alt="Build status: Windows" data-canonical-src="https://ci.appveyor.com/api/projects/status/github/systeme-cardinal/pyke?branch=master&svg=true" style="max-width:100%;"></a> <a href="https://www.npmjs.com/package/pyke" rel="nofollow"><img src="https://img.shields.io/npm/dt/pyke.svg?maxAge=3600" alt="NPM downloads"></a> <a href="https://www.npmjs.com/package/pyke" rel="nofollow"><img src="https://img.shields.io/npm/v/pyke.svg?maxAge=3600" alt="NPM version"></a> <a href="https://packagephobia.now.sh/result?p=pyke" rel="nofollow"><img src="https://badgen.now.sh/badge/install%20size/429%20kB/00CED1" alt="packagephobia"></a> </div> <div align="center"> <a href="https://www.npmjs.com/package/pyke" rel="nofollow"><img src="https://nodei.co/npm/pyke.png" alt="NPM Pyke"></a> </div> ## npm (3.1.0) ```sh npm i --save pyke ``` ## npm github (beta) (3.1.1) ```sh npm i --save github:systeme-cardinal/Pyke ``` ## Installation and Usage Pyke minimum required Node.JS version >=8.6 for native asynchrone and dependencies. You can help me for create a Wiki of Pyke :) ## Library Used Pyke used [RIOT API](https://developer.riotgames.com/) and Static Dragon actualy [DDragon](https://ddragon.leagueoflegends.com/tools) ## Version Version 3.1.1 => Add Typing and add LRU-CACHE for caching RiotGamesAPI<br /> Version 3.1.0 => Update folder name <br /> Version 3.0.0 => Update to V4 of RiotGamesAPI<br /> Version 2.0.0 => Update got and add code <br /> Version 1.1.1 (github) => Add Community Dragon <br /> Version 1.0.9 => Fix error DDragon on my code. <br /> Version 1.0.8 => Replace LolStaticDatav3 by DDragon. <br /> Version 1.0.7 => Add DDragon <br /> Version 1.0.6 => Add JSDOC <br /> Version 1.0.5 => Fix Librairy Riot <br /> Version 1.0.4 => Create reposit Pyke <br /> #### Example ```javascript const {DDragon, Pyke} = require('pyke'); const pyke = new Pyke(`Here my API KEY`, "10"); // 10 seconds to cache pyke.summoner.getBySummonerName("DoctaEnkoda", "euw1").then(data => { console.log(`Summoner Name is : ${data.name}, and level is : ${data.summonerLevel}`); }).catch(console.error); ```