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# built In Playable Melody
Get a playable sound object for a built-in melody.
```sig
music.builtInPlayableMelody(Melodies.Dadadadum)
```
A collection of built-in melodies are available as [playable](/types/playable) sound objects. You choose one by selecting the name of the melody.
## Parameters
* **melody**: A melody name. The available melodies are:
>* `dadadum`
>* `entertainer`
>* `prelude`
>* `ode`
>* `nyan`
>* `ringtone`
>* `funk`
>* `blues`
>* `birthday`
>* `wedding`
>* `funeral`
>* `punchline`
>* `baddy`
>* `chase`
>* `ba ding`
>* `wawawawaa`
>* `jump up`
>* `jump down`
>* `power up`
>* `power down`
## Returns
* a [playable](/types/playable) object that contains the melody.
## Example
Play the built-in melody for **blues**.
```blocks
music.play(music.builtInPlayableMelody(Melodies.Blues), music.PlaybackMode.InBackground)
```
## See also
[string playable](/reference/music/string-playable)