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pxt-core

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Microsoft MakeCode provides Blocks / JavaScript / Python tools and editors

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/// <reference path="../../pxtlib.d.ts" /> /// <reference path="../../pxtsim.d.ts" /> import * as Blockly from "blockly"; import { FieldMatrix } from "./field_matrix"; import { FieldCustom } from "./field_utils"; export declare class FieldLedMatrix extends FieldMatrix implements FieldCustom { private static CELL_WIDTH; private static CELL_HORIZONTAL_MARGIN; private static CELL_VERTICAL_MARGIN; private static CELL_CORNER_RADIUS; private static BOTTOM_MARGIN; private static Y_AXIS_WIDTH; private static X_AXIS_HEIGHT; private static TAB; isFieldCustom_: boolean; SERIALIZABLE: boolean; private params; private onColor; private offColor; private static DEFAULT_OFF_COLOR; private scale; protected numMatrixCols: number; protected numMatrixRows: number; private yAxisLabel; private xAxisLabel; private cellState; private currentDragState_; protected clearSelectionOnBlur: boolean; protected forceFocusVisible: boolean; constructor(text: string, params: any, validator?: Blockly.FieldValidator); protected getCellToggled(x: number, y: number): boolean; protected useTwoToneFocusIndicator(x: number, y: number): boolean; /** * Show the inline free-text editor on top of the text. * @private */ showEditor_(): void; private initMatrix; private getLabel; private dontHandleMouseEvent_; private clearLedDragHandler; updateEditable(): void; protected attachPointerEventHandlersToCell(x: number, y: number, cellRect: SVGElement): void; protected toggleCell: (x: number, y: number, value?: boolean) => void; private handleRootMouseMoveListener; private getColor; private getOpacity; private updateCell; setValue(newValue: string | number, restoreState?: boolean): void; render_(): void; getValue(): string; getFieldDescription(): string; private restoreStateFromString; private updateValue; private getYAxisWidth; private getXAxisHeight; }