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pxt-common-packages

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{ "scaling.scaleByPercent": "Scale a sprite by a percentage of its original size.", "scaling.scaleByPercent|param|direction": "from the sprite anchor point, eg: ScaleDirection.Uniformly", "scaling.scaleByPercent|param|sprite": "to scale to a percentage of its original size", "scaling.scaleByPercent|param|value": "that is the percentage to scale the sprite by, eg: 50", "scaling.scaleByPixels": "Scale a sprite by a number of pixels.", "scaling.scaleByPixels|param|direction": "from the sprite anchor point, eg: ScaleDirection.Horizontally", "scaling.scaleByPixels|param|sprite": "to scale to new pixel size", "scaling.scaleByPixels|param|value": "that is the number of pixels to scale the sprite by, eg: 10", "scaling.scaleToPercent": "Scale a sprite to a percentage of its original size.", "scaling.scaleToPercent|param|direction": "from the sprite anchor point, eg: ScaleDirection.Uniformly", "scaling.scaleToPercent|param|sprite": "to scale to a percentage of its original size", "scaling.scaleToPercent|param|value": "that is the percentage to scale the sprite, eg: 150", "scaling.scaleToPixels": "Scale a sprite to a number of pixels.", "scaling.scaleToPixels|param|direction": "from the sprite anchor point, eg: ScaleDirection.Horizontally", "scaling.scaleToPixels|param|sprite": "to scale to new pixel size", "scaling.scaleToPixels|param|value": "that is the number of pixels to scale the sprite to, eg: 32" }