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pxt-common-packages

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// Auto-generated. Do not edit. declare namespace gamepad { /** * Set the button state to down */ //% help=gamepad/set-button //% blockId=joystickSetButton block="gamepad button %index=joystickStandardButton|%down=toggleDownUp" //% weight=100 shim=gamepad::setButton function setButton(index: int32, down: boolean): void; /** * Set the current move on the gamepad **/ //% blockId=gamepadMove block="gamepad %index|move by x %x|y %y" //% help=gamepad/move //% index.min=0 index.max=1 //% blockGap=8 shim=gamepad::move function move(index: int32, x: int32, y: int32): void; /** * Set the throttle state */ //% blockId=gamepadSetThrottle block="gamepad set throttle %index|to %value" //% gamepad/set-throttle blockHidden=1 //% index.min=0 index.max=1 //% value.min=0 value.max=31 //%help=gamepad/set-throttle shim=gamepad::setThrottle function setThrottle(index: int32, value: int32): void; } // Auto-generated. Do not edit. Really.