UNPKG

pxt-common-packages

Version:
43 lines (33 loc) 1.23 kB
# sprite Image The container and editor block for a sprite image. ```sig images._spriteImage(null) ``` Clicking on the image window in the block will open the image editor and a you can create a new image or edit the current one. The image is used when a sprite is created or as a different image to assign to a sprite. ## Parameters * **image**: The [image](/types/image) to use for a sprite. ## Example #example Create a new sprite with an image of a donut. ```blocks let mySprite = sprites.create(img` . . . . . . b b b b a a . . . . . . . . b b d d d 3 3 3 a a . . . . . b d d d 3 3 3 3 3 3 a a . . . b d d 3 3 3 3 3 3 3 3 3 a . . b 3 d 3 3 3 3 3 b 3 3 3 3 a b . b 3 3 3 3 3 a a 3 3 3 3 3 a b b 3 3 3 3 3 a a 3 3 3 3 d a 4 b b 3 3 3 3 b a 3 3 3 3 3 d a 4 b b 3 3 3 3 3 3 3 3 3 3 d a 4 4 e a 3 3 3 3 3 3 3 3 3 d a 4 4 4 e a 3 3 3 3 3 3 3 d d a 4 4 4 e . a a 3 3 3 d d d a a 4 4 4 e e . . e a a a a a a 4 4 4 4 e e . . . . e e b b 4 4 4 4 b e e . . . . . . e e e e e e e e . . . . . . . . . . . . . . . . . . . . . `, SpriteKind.Food) ``` ## See also [create](/reference/sprites/create), [set image](/reference/sprites/sprite/set-image)