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pxt-common-packages

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# set Position Set the center position of a sprite on the screen. ```sig sprites.create(null).setPosition(0, 0) ``` ### Parameters * **x**: the new horizontal center position for the sprite on the screen. * **y**: the new vertical center position for the sprite on the screen. ## Sprite locations The sprite image forms a rectangle with some number of pixel rows and columns. The **x** postion of the sprite is the horizontal location of the center column of the sprite's pixels on the screen. The **y** postion of the sprite is the vertical location of the center row of the sprite's pixels. The **x** position of the sprite can have a value that is greater than the width of the screen. It can also have a value that is less than the left side of the screen (the left of screen is `0` and the value of the **x** position of the sprite in this case is negative). When this happens, some or all of the sprite isn't visible on the screen. Similarly, the **y** position of the sprite can have a value that is greater than the height of the screen. It can also have a value that is less than the top side of the screen (the top of screen is `0` and the value of the **y** position of the sprite in this case is negative). ## Example #example Set the sprite **x** and **y** locations to `64`. Have the sprite say what it's **x** and **y** values are. ```blocks namespace SpriteKind { export const Example = SpriteKind.create() } let mySprite = sprites.create(img` 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 2 2 2 2 2 2 2 2 2 2 2 2 7 7 7 5 7 2 2 2 2 2 2 2 2 2 2 7 4 7 7 5 5 7 2 2 2 2 2 2 2 2 7 4 4 7 7 5 5 5 7 2 2 2 2 2 2 7 4 4 4 7 7 5 5 5 5 7 2 2 2 2 7 4 4 4 4 7 7 5 5 5 5 5 7 2 2 7 4 4 4 4 4 7 7 5 5 5 5 5 5 7 7 4 4 4 4 4 4 7 7 5 5 5 5 5 5 7 7 4 4 4 4 4 4 7 7 5 5 5 5 5 7 8 8 7 4 4 4 4 4 7 7 5 5 5 5 7 8 8 8 8 7 4 4 4 4 7 7 5 5 5 7 8 8 8 8 8 8 7 4 4 4 7 7 5 5 7 8 8 8 8 8 8 8 8 7 4 4 7 7 5 7 8 8 8 8 8 8 8 8 8 8 7 4 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 `, SpriteKind.Example) mySprite.setPosition(64, 64) mySprite.say("I'm centered at x:" + mySprite.x + ", y:" + mySprite.y) ``` ## See also #seealso [x](/reference/sprites/sprite/x), [y](/reference/sprites/sprite/y), [left](/reference/sprites/sprite/left), [right](/reference/sprites/sprite/right), [top](/reference/sprites/sprite/top), [bottom](/reference/sprites/sprite/bottom)