UNPKG

pxt-common-packages

Version:
28 lines (17 loc) 648 B
# start Countdown Start the countdown timer for the amount of gameplay time. The current game lasts for this amount of time. ```sig info.startCountdown(0) ``` The game time is set as a number of seconds. When the game time finishes, a game over notification happens and the current game ends. ## Parameters * **duration**: the [number](/types/number) seconds to play the game for. ## Example #example Set the game time to `30` seconds. ```blocks info.startCountdown(30) ``` ## See also #seealso [set score](/reference/info/set-score), [stop countdown](/reference/info/stop-countdown), [on countdown end](/reference/info/on-countdown-end)