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pxt-common-packages

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# set Life Set the player life count to this amount. ```sig info.setLife(0) ``` Your program has a life counter which you can set to record the number of lives remaining for a player in your game. ## Parameters * **score**: a [number](/types/number) to set the life count to. ## Example #example Set the player life count to `9` lives before starting the game. ### Single player ```blocks info.setLife(9) ``` ### Multiplayer ```blocks info.player2.setLife(9) ``` ## See also #seealso [change life by](/reference/info/change-life-by)