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pxt-common-packages

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# Game Game control and text display actions. ```cards game.over() game.setGameOverEffect(true, effects.confetti) game.setGameOverMessage(true, "GAME OVER!") game.setGameOverPlayable(true, music.melodyPlayable(music.powerUp), false) game.setGameOverScoringType(game.ScoringType.HighScore) game.onUpdate(function () {}) game.onUpdateInterval(500, function () {}) game.ask("") game.askForString("") game.splash("") game.setDialogCursor(null) game.setDialogFrame(null) game.setDialogTextColor(0) game.showLongText("", DialogLayout.Bottom) ``` ## #specific ## See also #seealso [over](/reference/game/over), [set game over effect](/reference/game/set-game-over-effect), [set game over message](/reference/game/set-game-over-message), [set game over playable](/reference/game/set-game-over-playable), [set game over scoring type](/reference/game/set-game-over-scoring-type), [on update](/reference/game/on-update), [on update interval](/reference/game/on-update-interval), [ask](/reference/game/ask), [ask for string](/reference/game/ask-for-string), [splash](/reference/game/splash), [set dialog cursor](/reference/game/set-dialog-cursor), [set dialog frame](/reference/game/set-dialog-frame), [set dialog text color](/reference/game/set-dialog-text-color), [show long text](/reference/game/show-long-text)