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pxt-common-packages

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{ "ControllerGesture.EightG": "Raised when a 8G shock is detected", "ControllerGesture.ScreenDown": "Raised when the screen is pointing up and the board is horizontal", "ControllerGesture.ScreenUp": "Raised when the screen faces up", "ControllerGesture.Shake": "Shake gesture", "ControllerGesture.SixG": "Raised when a 6G shock is detected", "ControllerGesture.ThreeG": "Raised when a 3G shock is detected", "ControllerGesture.TiltDown": "Raised when the device tilts down", "ControllerGesture.TiltLeft": "Raised when the screen is pointing left", "ControllerGesture.TiltRight": "Raised when the screen is pointing right", "ControllerGesture.TiltUp": "Raised when the device tilts up", "ControllerGesture.TwoG": "Raised when a 2G shock is detected", "controller": "Access to game controls", "controller.acceleration": "Get the acceleration value in milli-gravitys (when the board is laying flat with the screen up,\nx=0, y=0 and z=-1023)", "controller.acceleration|param|dimension": "the axis along which the acceleration if measured", "controller.configureRepeatEventDefaults": "Configures the timing of the on button repeat event for all of the controller buttons", "controller.configureRepeatEventDefaults|param|delay": "number of milliseconds from when the button is pressed to when the repeat event starts firing, eg: 500", "controller.configureRepeatEventDefaults|param|interval": "minimum number of milliseconds between calls to the button repeat event, eg: 30", "controller.crankPosition": "Gets the current position of the crank.", "controller.lightLevel": "Read the light level applied to the LED screen in a range from 0 (dark) to 255 (bright).", "controller.onCustomGesture": "Register a custom gesture for the controller", "controller.onCustomGesture|param|id": "@param update", "controller.onGesture": "Do something when a gesture happens (like shaking the board).", "controller.onGesture|param|gesture": "the type of gesture to track", "controller.onLightConditionChanged": "Register an event that runs when light conditions (darker or brighter) change.", "controller.onLightConditionChanged|param|condition": "the condition that event triggers on", "controller.setCrankPins": "Configures the pins used by the crank", "controller.setCrankPins|param|pinA": "@param pinB ", "controller.startLightAnimation": "Shows an animation on the controller lights", "controller.startLightAnimation|param|animation": "@param duration ", "controller.startLightPulse": "Shows a color pulse", "controller.startLightPulse|param|rgb": "RGB color of the LED", "controller.temperature": "Get the temperature in Celsius or Fahrenheit degrees.", "controller.vibrate": "Vibrates the controller for the given duration (in milli seconds)" }