UNPKG

puzzlescript

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Play PuzzleScript games in your terminal!

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title Directional author Rosden Shadow [Mark Signorelli] homepage rosden.itch.io noaction run_rules_on_level_Start background_color #1F2526 text_color #E0AAF2 again_interval 0.05 ======== OBJECTS ======== Background #2E3E4D #1F2526 (#E57ED5 #CC5285) 11111 11011 10101 11011 11111 ( 00101 01110 11011 01111 10110) ( 11101 00101 11111 10100 10111) nomove #FFEED9 #536673 ..... .000. .010. .000. ..... Target #FFD9FC ..... .000. .0.0. .000. ..... Wall #D9FFDC #AAE0F2 #7EA1E5 #52465B black 21110 02110 20221 23232 32323 overwall #D9FFDC #AAE0F2 #7EA1E5 #52465B black ..... ..... ..... 10020 21102 Playerright #D9FFDC #7EE58D #7EA1E5 #536673 .000. 11202 11313 11110 .1.1. playerleft #D9FFDC #7EE58D #7EA1E5 #536673 .000. 20211 31311 01111 .1.1. Crate #FFD9FC #E0AAF2 #705C84 #52465B black 21100 24140 24440 32423 .333. overcrate #FFD9FC #E0AAF2 #705C84 #52465B ..... ..... ..... ..... .000. Crate2 #FFD9FC #E0AAF2 #705C84 #52465B black 24440 24140 22110 32223 .333. overcrate2 #FFD9FC #E0AAF2 #705C84 #52465B black ..... ..... ..... ..... .040. Crate3 #FFD9FC #E0AAF2 #705C84 #52465B black 21440 21144 22440 32223 .333. Crate4 #FFD9FC #E0AAF2 #705C84 #52465B black 24400 44110 24410 32223 .333. end #FFD9FC #E0AAF2 #705C84 #52465B black 21100 21110 22110 32223 .333. endx #FFD9FC #E0AAF2 #705C84 #52465B black 21100 21110 22110 32223 .333. cloner #E5C17E #DB7F55 #B32D2D #73342E .100. .210. .221. .332. ..... swapcrate Orange Yellow 00000 0...0 0...0 0...0 00000 swapwall black ..... ..... ..... ..... ..... thefloor #1F2526 00000 00000 00000 00000 00000 thefloorx #1F2526 00000 00000 00000 00000 00000 eend #1F2526 00000 00000 00000 00000 00000 ( checkempty black ..... ..... ..... ..... ..... checkblock black ..... ..... ..... ..... ..... ) switcrate black ..... ..... ..... ..... ..... switcrate2 black ..... ..... ..... ..... ..... shiftdown black ..... ..... ..... ..... ..... shiftdown2 black ..... ..... ..... ..... ..... shiftup black ..... ..... ..... ..... ..... shiftleft black ..... ..... ..... ..... ..... shiftright black ..... ..... ..... ..... ..... shiftup2 black ..... ..... ..... ..... ..... shiftleft2 black ..... ..... ..... ..... ..... shiftright2 black ..... ..... ..... ..... ..... arrow black ..... ..... .0.0. .000. ..0.. arrow2 black ..... .0.0. .000. ..0.. ..... arrowx black ..... ..... ..... ..... ..... arrowx2 black ..... ..... ..... ..... ..... winend #F2F2AA #E5C17E #CC7A52 #736053 1000. 21100 21110 22110 .2221 ======= LEGEND ======= . = Background # = Wall P = Playerright 4 = Crate 2=crate2 1 = crate3 3 = crate4 O = Target n = nomove a = arrow2 and wall e=end t = end and target and eend w=end and winend c=cloner -=thefloor x=thefloorx feel=overwall or overcrate or overcrate2 pushable=crate or cloner or swapcrate or switcrate or switcrate2 win=crate or wall theemx= crate or crate3 or crate4 player=playerright or playerleft blocker = wall or crate or player or nomove or arrow or crate2 or crate3 or crate4 or thefloor or thefloorx arrowk = arrow or arrow2 or arrowx or arrowx2 cratex=crate or crate2 or crate3 or crate4 shift = shiftdown or shiftup or shiftleft or shiftright shift2= shiftdown2 or shiftup2 or shiftleft2 or shiftright2 ======= SOUNDS ======= pushable MOVE 36772507 EndLevel 74089700 player MOVE 68988304 sfx0 52836103 sfx1 45427502 sfx2 29503700 sfx3 81951902 sfx4 1682101 sfx5 64843902 ================ COLLISIONLAYERS ================ Background Target nomove shift2 shift Player, Wall, pushable,swapwall,thefloor,thefloorx,cratex arrow, arrow2, arrowx, arrowx2 winend eend end, endx feel ====== RULES ====== [feel]->[] [shift]->[] [shift2]->[] [crate| ]->[crate|shiftdown2] down[shiftdown2|no blocker]->[|] [> player|crate|no blocker]->[> player|> shiftdown |] sfx5 [> player|crate|no shiftdown2]->[> player |> shiftdown |] sfx5 late down [shiftdown|no blocker]->[|crate] late [shiftdown]->[crate] [crate2| ]->[crate2|shiftup2] up[shiftup2|no blocker]->[|] [> player|crate2|no blocker]->[> player|> shiftup |] sfx5 [> player|crate2|no shiftup2]->[> player |> shiftup |] sfx5 late up [shiftup|no blocker]->[|crate2] late [shiftup]->[crate2] [crate3| ]->[crate3|shiftright2] right[shiftright2|no blocker]->[|] [> player|crate3|no blocker]->[> player|> shiftright |] sfx5 [> player|crate3|no shiftright2]->[> player |> shiftright |] sfx5 late right [shiftright|no blocker]->[|crate3] late [shiftright]->[crate3] [crate4| ]->[crate4|shiftleft2] left[shiftleft2|no blocker]->[|] [> player|crate4|no blocker]->[> player|> shiftleft |] sfx5 [> player|crate4|no shiftleft2]->[> player |> shiftleft |] sfx5 late left [shiftleft|no blocker]->[|crate4] late [shiftleft]->[crate4] [> cratex|Target]->[> cratex|target] sfx2 [ left Playerright] -> [ left playerleft] [ right Playerleft] -> [ right playerright] [endx] ->[thefloor] sfx2 [end | thefloor]-> [endx |] late up [wall| ]-> [wall|overwall] late up [theemx| ]-> [theemx|overcrate] late up [crate2| ]-> [crate2|overcrate2] late up [end| ]-> [end|overcrate] late up [endx| ]-> [endx|overcrate] [action player eend|]->[action player eend |crate Target] []-> again ( [arrow]->[arrowx2] [arrow2]->[arrowx] [arrowx]->[arrow] [arrowx2]->[arrow2]) ============== WINCONDITIONS ============== all Target on cratex some target ======= LEVELS ======= message have a cube on all targets message level 1 of 6 --------- -#######- ##..O..## #.......# #...#...# #..###..# #.#.P.#.# #.......# #.......# ##..2..## -#######- message level 2 of 6 --------- -#######- ##..4..## #.......# #.......# #.......# #...P...# #..###..# #...O...# ##.....## -#######- message level 3 of 6 --------- -#######- -#.....#- -#.OOO.#- -#.....#- -#.444.#- -#.222.#- -#..P..#- -#.OOO.#- -#.....#- -#######- message level 4 of 6 --------- --------- -#######- -#..O..#- -#.OOO.#- -#.143.#- -#..4..#- -#..P..#- -#######- --------- --------- message fun break! --------- ######### #.O.#.O.# ##.3#1..# #..3#1..# ##.3#1..# #..3#1..# ##.3#1..# ###3.1### #...P...# ######### message level 5 of 6 --------- --------- --------- -#######- ##.O#..## #O..#.4.# #.2.#...# #.....P.# ##......# -######## --------- message level 6 of 6 --------- --------- ###------ #O######- ##.#.4.#- -#..4.P#- #..214.#- #..223.#- ##.....#- -#######- --------- message level 7 of 6 (secret level) --------- -#-----#- #O#####O# -#..#..#- -#..4..#- -#.1.3.#- -##.2.##- -#..P..#- -#..#..#- #O#####O# -#-----#- (--------- ########- #O#.P..#- ##..4..#- -#..#..#- -#.....#- -#.###.#- -#..O..#- -#...2.#- -#.....#- -#######-) (--------- --------- --------- -######## -#.....## -#.43.P.# -#.12...# -#...OO.# -##..OO.# -######## ---------) xxxxxxxxxxxxxx -eeeeeeeeeeee- eeeeeeeeeeeeee weweweeeeeeeee wewewewwweeeee wewewetweeweew eweweeeweewwew eeeeeewwweweww eeeeeeeeeeweew eeeeeeeeeeeeee -eeeeeeeeeeee-