UNPKG

puzzlescript

Version:

Play PuzzleScript games in your terminal!

257 lines (211 loc) 3.65 kB
title 2D Whale World author increpare homepage www.increpare.com background_color orange text_color darkblue color_palette mastersystem run_rules_on_level_start require_player_movement (This game is a port of the Whale section of my puzzle game English Country Tune (www.englishcountrytune.com), in only 8 lines of code) ======== OBJECTS ======== Background blue Void orange Player lightblue Whale brown 00000 00000 00000 00000 00000 Wall black 00000 0...0 0...0 0...0 00000 HBeam Yellow ..... ..... 0.0.0 ..... ..... VBeam Yellow ..0.. ..... ..0.. ..... ..0.. ======= LEGEND ======= Beam = HBeam or VBeam . = Background # = Wall P = Player W = Whale 0 = Void ========= SOUNDS ========= whale destroy 62981708 player move 69405107 whale move 32823307 endlevel 99636708 restart 92555303 startgame 60661308 CloseMessage 123434 ShowMessage 123434 ================ COLLISIONLAYERS ================ Background void Player, Wall, Whale HBeam VBeam ====== RULES ====== (while we allow whales to move onto the void, player's aren't) [ > player | void ] -> [ player | void ] (beams detect motion) Horizontal [ > Player | VBeam ] -> [ > Player | > VBeam ] Vertical [ > Player | HBeam ] -> [ > Player | > HBeam ] (If beams detected motion, transfer that to the whales) [ Whale | ... | Perpendicular Beam ] -> [ Perpendicular Whale | ... | Perpendicular Beam ] (remove whales, if necessary) late [ Whale Void ] -> [ Void ] (remove beams) [ Beam ] -> [] (Place HVeams and VBeams) late Horizontal [ Whale | ... | ] -> [ Whale | ... | HBeam ] late Vertical [ Whale | ... | ] -> [ Whale | ... | VBeam ] ============== WINCONDITIONS ============== No Whale ======= LEVELS ======= message Push a whale off to free it. 0000000000000000 0########0000000 0.......#0000000 0###.W..###00000 0.........#00000 0#####.##.###000 0000#...#...#000 0000#...#...#000 0000#...#...###0 0000#.P.#.....#0 0000#...#.....#0 0000#####...W##0 0000000000....#0 0000000000#####0 0000000000000000 message level 2 of 8 00000000000 0000####000 000##..##00 0###....##0 0#.......#0 0###.W.###0 000#P...000 000#####000 00000000000 message level 3 of 8 0000000000000000 00###00000000000 00#.#####0000000 00#.#...##000000 00#......#000000 00#..##.#######0 00#..#........#0 00#..#........#0 0##..######...#0 0#........#.W.#0 0##.......#..P#0 00######..#####0 00000000..000000 0000000000000000 message level 4 of 8 0000000000000000 000000#########0 0######.......#0 0.............#0 0.....#.#####.#0 0######.#.....#0 00000##.#...P.#0 00000#........#0 00000##.#.W...#0 000000#.......#0 000000###.#...#0 00000000#######0 0000000000000000 message level 5 of 8 00000000000000000 0000############0 0000#.#........#0 0000#..........#0 0####..###.....#0 0......#.#.....#0 0####..#W#.#W#.#0 0..........#.#.#0 0####.....P###.#0 0...#.#........#0 0##...##########0 00#####0000000000 00000000000000000 message level 6 of 8 00000000000000000 000000000#.#.#.#0 000000000#.#.#.#0 000000000#.#.#.#0 000000000#.....#0 0000000###...###0 0000000#.#...#000 0000000#.#.#.#000 0#######.#.#.#000 0#...........#000 0#.#.W...W...#000 0#...........#000 0#.....P.....#000 0#...........#000 0#############000 00000000000000000 message level 7 of 8 000000000#000000 00000####.####00 0####.........#0 0........#....#0 0####....W....#0 0000#.........#0 0000#.#W.P.W#..# 0####.........#0 0........W....#0 0####....#....#0 00000#........#0 000000########00 0000000000000000 message level 8 of 8 00000000000 0########00 0#...#..#00 0##.....000 0#......#00 0#..WW..##0 0#..WW...#0 0##...P.##0 0#...#.##00 0#######000 00000000000 message all the 2d whales are freed