puppeteer-core
Version:
A high-level API to control headless Chrome over the DevTools Protocol
58 lines • 2.51 kB
TypeScript
/**
* Copyright 2023 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import type { ElementHandle } from '../api/ElementHandle.js';
import type { Frame } from '../api/Frame.js';
import type { WaitForSelectorOptions } from '../api/Page.js';
import type PuppeteerUtil from '../injected/injected.js';
import type { Awaitable, AwaitableIterable } from './types.js';
/**
* @internal
*/
export type QuerySelectorAll = (node: Node, selector: string, PuppeteerUtil: PuppeteerUtil) => AwaitableIterable<Node>;
/**
* @internal
*/
export type QuerySelector = (node: Node, selector: string, PuppeteerUtil: PuppeteerUtil) => Awaitable<Node | null>;
/**
* @internal
*/
export declare class QueryHandler {
static querySelectorAll?: QuerySelectorAll;
static querySelector?: QuerySelector;
static get _querySelector(): QuerySelector;
static get _querySelectorAll(): QuerySelectorAll;
/**
* Queries for multiple nodes given a selector and {@link ElementHandle}.
*
* Akin to {@link https://developer.mozilla.org/en-US/docs/Web/API/Document/querySelectorAll | Document.querySelectorAll()}.
*/
static queryAll(element: ElementHandle<Node>, selector: string): AwaitableIterable<ElementHandle<Node>>;
/**
* Queries for a single node given a selector and {@link ElementHandle}.
*
* Akin to {@link https://developer.mozilla.org/en-US/docs/Web/API/Document/querySelector}.
*/
static queryOne(element: ElementHandle<Node>, selector: string): Promise<ElementHandle<Node> | null>;
/**
* Waits until a single node appears for a given selector and
* {@link ElementHandle}.
*
* This will always query the handle in the Puppeteer world and migrate the
* result to the main world.
*/
static waitFor(elementOrFrame: ElementHandle<Node> | Frame, selector: string, options: WaitForSelectorOptions): Promise<ElementHandle<Node> | null>;
}
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