UNPKG

puppeteer-core

Version:

A high-level API to control headless Chrome over the DevTools Protocol

1,359 lines (1,358 loc) 78.2 kB
/** * Copyright 2017 Google Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /// <reference types="node" /> /// <reference types="node" /> import { Protocol } from 'devtools-protocol'; import type { Readable } from 'stream'; import type { Accessibility } from '../common/Accessibility.js'; import type { ConsoleMessage } from '../common/ConsoleMessage.js'; import type { Coverage } from '../common/Coverage.js'; import { Device } from '../common/Device.js'; import type { Dialog } from '../common/Dialog.js'; import type { ElementHandle } from '../common/ElementHandle.js'; import { EventEmitter } from '../common/EventEmitter.js'; import type { FileChooser } from '../common/FileChooser.js'; import type { Frame, FrameAddScriptTagOptions, FrameAddStyleTagOptions, FrameWaitForFunctionOptions } from '../common/Frame.js'; import type { HTTPRequest } from '../common/HTTPRequest.js'; import type { HTTPResponse } from '../common/HTTPResponse.js'; import type { Keyboard, Mouse, MouseButton, Touchscreen } from '../common/Input.js'; import type { WaitForSelectorOptions } from '../common/IsolatedWorld.js'; import type { JSHandle } from '../common/JSHandle.js'; import type { PuppeteerLifeCycleEvent } from '../common/LifecycleWatcher.js'; import type { Credentials, NetworkConditions } from '../common/NetworkManager.js'; import type { PDFOptions } from '../common/PDFOptions.js'; import type { Viewport } from '../common/PuppeteerViewport.js'; import type { Target } from '../common/Target.js'; import type { Tracing } from '../common/Tracing.js'; import type { EvaluateFunc, HandleFor, NodeFor } from '../common/types.js'; import type { WebWorker } from '../common/WebWorker.js'; import type { Browser } from './Browser.js'; import type { BrowserContext } from './BrowserContext.js'; /** * @public */ export interface Metrics { Timestamp?: number; Documents?: number; Frames?: number; JSEventListeners?: number; Nodes?: number; LayoutCount?: number; RecalcStyleCount?: number; LayoutDuration?: number; RecalcStyleDuration?: number; ScriptDuration?: number; TaskDuration?: number; JSHeapUsedSize?: number; JSHeapTotalSize?: number; } /** * @public */ export interface WaitTimeoutOptions { /** * Maximum wait time in milliseconds. Pass 0 to disable the timeout. * * The default value can be changed by using the * {@link Page.setDefaultTimeout} method. * * @defaultValue `30000` */ timeout?: number; } /** * @public */ export interface WaitForOptions { /** * Maximum wait time in milliseconds. Pass 0 to disable the timeout. * * The default value can be changed by using the * {@link Page.setDefaultTimeout} or {@link Page.setDefaultNavigationTimeout} * methods. * * @defaultValue `30000` */ timeout?: number; waitUntil?: PuppeteerLifeCycleEvent | PuppeteerLifeCycleEvent[]; } /** * @public */ export interface GeolocationOptions { /** * Latitude between `-90` and `90`. */ longitude: number; /** * Longitude between `-180` and `180`. */ latitude: number; /** * Optional non-negative accuracy value. */ accuracy?: number; } /** * @public */ export interface MediaFeature { name: string; value: string; } /** * @public */ export interface ScreenshotClip { x: number; y: number; width: number; height: number; /** * @defaultValue 1 */ scale?: number; } /** * @public */ export interface ScreenshotOptions { /** * @defaultValue `png` */ type?: 'png' | 'jpeg' | 'webp'; /** * The file path to save the image to. The screenshot type will be inferred * from file extension. If path is a relative path, then it is resolved * relative to current working directory. If no path is provided, the image * won't be saved to the disk. */ path?: string; /** * When `true`, takes a screenshot of the full page. * @defaultValue `false` */ fullPage?: boolean; /** * An object which specifies the clipping region of the page. */ clip?: ScreenshotClip; /** * Quality of the image, between 0-100. Not applicable to `png` images. */ quality?: number; /** * Hides default white background and allows capturing screenshots with transparency. * @defaultValue `false` */ omitBackground?: boolean; /** * Encoding of the image. * @defaultValue `binary` */ encoding?: 'base64' | 'binary'; /** * Capture the screenshot beyond the viewport. * @defaultValue `true` */ captureBeyondViewport?: boolean; /** * Capture the screenshot from the surface, rather than the view. * @defaultValue `true` */ fromSurface?: boolean; } /** * All the events that a page instance may emit. * * @public */ export declare const enum PageEmittedEvents { /** * Emitted when the page closes. * @eventProperty */ Close = "close", /** * Emitted when JavaScript within the page calls one of console API methods, * e.g. `console.log` or `console.dir`. Also emitted if the page throws an * error or a warning. * * @remarks * A `console` event provides a {@link ConsoleMessage} representing the * console message that was logged. * * @example * An example of handling `console` event: * * ```ts * page.on('console', msg => { * for (let i = 0; i < msg.args().length; ++i) * console.log(`${i}: ${msg.args()[i]}`); * }); * page.evaluate(() => console.log('hello', 5, {foo: 'bar'})); * ``` */ Console = "console", /** * Emitted when a JavaScript dialog appears, such as `alert`, `prompt`, * `confirm` or `beforeunload`. Puppeteer can respond to the dialog via * {@link Dialog.accept} or {@link Dialog.dismiss}. */ Dialog = "dialog", /** * Emitted when the JavaScript * {@link https://developer.mozilla.org/en-US/docs/Web/Events/DOMContentLoaded | DOMContentLoaded } * event is dispatched. */ DOMContentLoaded = "domcontentloaded", /** * Emitted when the page crashes. Will contain an `Error`. */ Error = "error", /** Emitted when a frame is attached. Will contain a {@link Frame}. */ FrameAttached = "frameattached", /** Emitted when a frame is detached. Will contain a {@link Frame}. */ FrameDetached = "framedetached", /** * Emitted when a frame is navigated to a new URL. Will contain a * {@link Frame}. */ FrameNavigated = "framenavigated", /** * Emitted when the JavaScript * {@link https://developer.mozilla.org/en-US/docs/Web/Events/load | load} * event is dispatched. */ Load = "load", /** * Emitted when the JavaScript code makes a call to `console.timeStamp`. For * the list of metrics see {@link Page.metrics | page.metrics}. * * @remarks * Contains an object with two properties: * * - `title`: the title passed to `console.timeStamp` * - `metrics`: objec containing metrics as key/value pairs. The values will * be `number`s. */ Metrics = "metrics", /** * Emitted when an uncaught exception happens within the page. Contains an * `Error`. */ PageError = "pageerror", /** * Emitted when the page opens a new tab or window. * * Contains a {@link Page} corresponding to the popup window. * * @example * * ```ts * const [popup] = await Promise.all([ * new Promise(resolve => page.once('popup', resolve)), * page.click('a[target=_blank]'), * ]); * ``` * * ```ts * const [popup] = await Promise.all([ * new Promise(resolve => page.once('popup', resolve)), * page.evaluate(() => window.open('https://example.com')), * ]); * ``` */ Popup = "popup", /** * Emitted when a page issues a request and contains a {@link HTTPRequest}. * * @remarks * The object is readonly. See {@link Page.setRequestInterception} for * intercepting and mutating requests. */ Request = "request", /** * Emitted when a request ended up loading from cache. Contains a * {@link HTTPRequest}. * * @remarks * For certain requests, might contain undefined. * {@link https://crbug.com/750469} */ RequestServedFromCache = "requestservedfromcache", /** * Emitted when a request fails, for example by timing out. * * Contains a {@link HTTPRequest}. * * @remarks * HTTP Error responses, such as 404 or 503, are still successful responses * from HTTP standpoint, so request will complete with `requestfinished` event * and not with `requestfailed`. */ RequestFailed = "requestfailed", /** * Emitted when a request finishes successfully. Contains a * {@link HTTPRequest}. */ RequestFinished = "requestfinished", /** * Emitted when a response is received. Contains a {@link HTTPResponse}. */ Response = "response", /** * Emitted when a dedicated * {@link https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API | WebWorker} * is spawned by the page. */ WorkerCreated = "workercreated", /** * Emitted when a dedicated * {@link https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API | WebWorker} * is destroyed by the page. */ WorkerDestroyed = "workerdestroyed" } /** * Denotes the objects received by callback functions for page events. * * See {@link PageEmittedEvents} for more detail on the events and when they are * emitted. * * @public */ export interface PageEventObject { close: never; console: ConsoleMessage; dialog: Dialog; domcontentloaded: never; error: Error; frameattached: Frame; framedetached: Frame; framenavigated: Frame; load: never; metrics: { title: string; metrics: Metrics; }; pageerror: Error; popup: Page; request: HTTPRequest; response: HTTPResponse; requestfailed: HTTPRequest; requestfinished: HTTPRequest; requestservedfromcache: HTTPRequest; workercreated: WebWorker; workerdestroyed: WebWorker; } /** * Page provides methods to interact with a single tab or * {@link https://developer.chrome.com/extensions/background_pages | extension background page} * in Chromium. * * :::note * * One Browser instance might have multiple Page instances. * * ::: * * @example * This example creates a page, navigates it to a URL, and then saves a screenshot: * * ```ts * import puppeteer from 'puppeteer'; * * (async () => { * const browser = await puppeteer.launch(); * const page = await browser.newPage(); * await page.goto('https://example.com'); * await page.screenshot({path: 'screenshot.png'}); * await browser.close(); * })(); * ``` * * The Page class extends from Puppeteer's {@link EventEmitter} class and will * emit various events which are documented in the {@link PageEmittedEvents} enum. * * @example * This example logs a message for a single page `load` event: * * ```ts * page.once('load', () => console.log('Page loaded!')); * ``` * * To unsubscribe from events use the {@link Page.off} method: * * ```ts * function logRequest(interceptedRequest) { * console.log('A request was made:', interceptedRequest.url()); * } * page.on('request', logRequest); * // Sometime later... * page.off('request', logRequest); * ``` * * @public */ export declare class Page extends EventEmitter { #private; /** * @internal */ constructor(); /** * @returns `true` if drag events are being intercepted, `false` otherwise. */ isDragInterceptionEnabled(): boolean; /** * @returns `true` if the page has JavaScript enabled, `false` otherwise. */ isJavaScriptEnabled(): boolean; /** * Listen to page events. * * :::note * * This method exists to define event typings and handle proper wireup of * cooperative request interception. Actual event listening and dispatching is * delegated to {@link EventEmitter}. * * ::: */ on<K extends keyof PageEventObject>(eventName: K, handler: (event: PageEventObject[K]) => void): EventEmitter; once<K extends keyof PageEventObject>(eventName: K, handler: (event: PageEventObject[K]) => void): EventEmitter; off<K extends keyof PageEventObject>(eventName: K, handler: (event: PageEventObject[K]) => void): EventEmitter; /** * This method is typically coupled with an action that triggers file * choosing. * * :::caution * * This must be called before the file chooser is launched. It will not return * a currently active file chooser. * * ::: * * @remarks * In non-headless Chromium, this method results in the native file picker * dialog `not showing up` for the user. * * @example * The following example clicks a button that issues a file chooser * and then responds with `/tmp/myfile.pdf` as if a user has selected this file. * * ```ts * const [fileChooser] = await Promise.all([ * page.waitForFileChooser(), * page.click('#upload-file-button'), * // some button that triggers file selection * ]); * await fileChooser.accept(['/tmp/myfile.pdf']); * ``` */ waitForFileChooser(options?: WaitTimeoutOptions): Promise<FileChooser>; /** * Sets the page's geolocation. * * @remarks * Consider using {@link BrowserContext.overridePermissions} to grant * permissions for the page to read its geolocation. * * @example * * ```ts * await page.setGeolocation({latitude: 59.95, longitude: 30.31667}); * ``` */ setGeolocation(options: GeolocationOptions): Promise<void>; /** * @returns A target this page was created from. */ target(): Target; /** * Get the browser the page belongs to. */ browser(): Browser; /** * Get the browser context that the page belongs to. */ browserContext(): BrowserContext; /** * @returns The page's main frame. * * @remarks * Page is guaranteed to have a main frame which persists during navigations. */ mainFrame(): Frame; get keyboard(): Keyboard; get touchscreen(): Touchscreen; get coverage(): Coverage; get tracing(): Tracing; get accessibility(): Accessibility; /** * @returns An array of all frames attached to the page. */ frames(): Frame[]; /** * @returns all of the dedicated {@link * https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API | * WebWorkers} associated with the page. * * @remarks * This does not contain ServiceWorkers */ workers(): WebWorker[]; /** * Activating request interception enables {@link HTTPRequest.abort}, * {@link HTTPRequest.continue} and {@link HTTPRequest.respond} methods. This * provides the capability to modify network requests that are made by a page. * * Once request interception is enabled, every request will stall unless it's * continued, responded or aborted; or completed using the browser cache. * * See the * {@link https://pptr.dev/next/guides/request-interception|Request interception guide} * for more details. * * @example * An example of a naïve request interceptor that aborts all image requests: * * ```ts * import puppeteer from 'puppeteer'; * (async () => { * const browser = await puppeteer.launch(); * const page = await browser.newPage(); * await page.setRequestInterception(true); * page.on('request', interceptedRequest => { * if ( * interceptedRequest.url().endsWith('.png') || * interceptedRequest.url().endsWith('.jpg') * ) * interceptedRequest.abort(); * else interceptedRequest.continue(); * }); * await page.goto('https://example.com'); * await browser.close(); * })(); * ``` * * @param value - Whether to enable request interception. */ setRequestInterception(value: boolean): Promise<void>; /** * @param enabled - Whether to enable drag interception. * * @remarks * Activating drag interception enables the `Input.drag`, * methods This provides the capability to capture drag events emitted * on the page, which can then be used to simulate drag-and-drop. */ setDragInterception(enabled: boolean): Promise<void>; /** * Sets the network connection to offline. * * It does not change the parameters used in {@link Page.emulateNetworkConditions} * * @param enabled - When `true`, enables offline mode for the page. */ setOfflineMode(enabled: boolean): Promise<void>; /** * This does not affect WebSockets and WebRTC PeerConnections (see * https://crbug.com/563644). To set the page offline, you can use * {@link Page.setOfflineMode}. * * A list of predefined network conditions can be used by importing * {@link PredefinedNetworkConditions}. * * @example * * ```ts * import {PredefinedNetworkConditions} from 'puppeteer'; * const slow3G = PredefinedNetworkConditions['Slow 3G']; * * (async () => { * const browser = await puppeteer.launch(); * const page = await browser.newPage(); * await page.emulateNetworkConditions(slow3G); * await page.goto('https://www.google.com'); * // other actions... * await browser.close(); * })(); * ``` * * @param networkConditions - Passing `null` disables network condition * emulation. */ emulateNetworkConditions(networkConditions: NetworkConditions | null): Promise<void>; /** * This setting will change the default maximum navigation time for the * following methods and related shortcuts: * * - {@link Page.goBack | page.goBack(options)} * * - {@link Page.goForward | page.goForward(options)} * * - {@link Page.goto | page.goto(url,options)} * * - {@link Page.reload | page.reload(options)} * * - {@link Page.setContent | page.setContent(html,options)} * * - {@link Page.waitForNavigation | page.waitForNavigation(options)} * @param timeout - Maximum navigation time in milliseconds. */ setDefaultNavigationTimeout(timeout: number): void; /** * @param timeout - Maximum time in milliseconds. */ setDefaultTimeout(timeout: number): void; /** * @returns Maximum time in milliseconds. */ getDefaultTimeout(): number; /** * Runs `document.querySelector` within the page. If no element matches the * selector, the return value resolves to `null`. * * @param selector - A `selector` to query page for * {@link https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Selectors | selector} * to query page for. */ $<Selector extends string>(selector: Selector): Promise<ElementHandle<NodeFor<Selector>> | null>; /** * The method runs `document.querySelectorAll` within the page. If no elements * match the selector, the return value resolves to `[]`. * @remarks * Shortcut for {@link Frame.$$ | Page.mainFrame().$$(selector) }. * @param selector - A `selector` to query page for */ $$<Selector extends string>(selector: Selector): Promise<Array<ElementHandle<NodeFor<Selector>>>>; /** * @remarks * * The only difference between {@link Page.evaluate | page.evaluate} and * `page.evaluateHandle` is that `evaluateHandle` will return the value * wrapped in an in-page object. * * If the function passed to `page.evaluateHandle` returns a Promise, the * function will wait for the promise to resolve and return its value. * * You can pass a string instead of a function (although functions are * recommended as they are easier to debug and use with TypeScript): * * @example * * ```ts * const aHandle = await page.evaluateHandle('document'); * ``` * * @example * {@link JSHandle} instances can be passed as arguments to the `pageFunction`: * * ```ts * const aHandle = await page.evaluateHandle(() => document.body); * const resultHandle = await page.evaluateHandle( * body => body.innerHTML, * aHandle * ); * console.log(await resultHandle.jsonValue()); * await resultHandle.dispose(); * ``` * * Most of the time this function returns a {@link JSHandle}, * but if `pageFunction` returns a reference to an element, * you instead get an {@link ElementHandle} back: * * @example * * ```ts * const button = await page.evaluateHandle(() => * document.querySelector('button') * ); * // can call `click` because `button` is an `ElementHandle` * await button.click(); * ``` * * The TypeScript definitions assume that `evaluateHandle` returns * a `JSHandle`, but if you know it's going to return an * `ElementHandle`, pass it as the generic argument: * * ```ts * const button = await page.evaluateHandle<ElementHandle>(...); * ``` * * @param pageFunction - a function that is run within the page * @param args - arguments to be passed to the pageFunction */ evaluateHandle<Params extends unknown[], Func extends EvaluateFunc<Params> = EvaluateFunc<Params>>(pageFunction: Func | string, ...args: Params): Promise<HandleFor<Awaited<ReturnType<Func>>>>; /** * This method iterates the JavaScript heap and finds all objects with the * given prototype. * * @example * * ```ts * // Create a Map object * await page.evaluate(() => (window.map = new Map())); * // Get a handle to the Map object prototype * const mapPrototype = await page.evaluateHandle(() => Map.prototype); * // Query all map instances into an array * const mapInstances = await page.queryObjects(mapPrototype); * // Count amount of map objects in heap * const count = await page.evaluate(maps => maps.length, mapInstances); * await mapInstances.dispose(); * await mapPrototype.dispose(); * ``` * * @param prototypeHandle - a handle to the object prototype. * @returns Promise which resolves to a handle to an array of objects with * this prototype. */ queryObjects<Prototype>(prototypeHandle: JSHandle<Prototype>): Promise<JSHandle<Prototype[]>>; /** * This method runs `document.querySelector` within the page and passes the * result as the first argument to the `pageFunction`. * * @remarks * * If no element is found matching `selector`, the method will throw an error. * * If `pageFunction` returns a promise `$eval` will wait for the promise to * resolve and then return its value. * * @example * * ```ts * const searchValue = await page.$eval('#search', el => el.value); * const preloadHref = await page.$eval('link[rel=preload]', el => el.href); * const html = await page.$eval('.main-container', el => el.outerHTML); * ``` * * If you are using TypeScript, you may have to provide an explicit type to the * first argument of the `pageFunction`. * By default it is typed as `Element`, but you may need to provide a more * specific sub-type: * * @example * * ```ts * // if you don't provide HTMLInputElement here, TS will error * // as `value` is not on `Element` * const searchValue = await page.$eval( * '#search', * (el: HTMLInputElement) => el.value * ); * ``` * * The compiler should be able to infer the return type * from the `pageFunction` you provide. If it is unable to, you can use the generic * type to tell the compiler what return type you expect from `$eval`: * * @example * * ```ts * // The compiler can infer the return type in this case, but if it can't * // or if you want to be more explicit, provide it as the generic type. * const searchValue = await page.$eval<string>( * '#search', * (el: HTMLInputElement) => el.value * ); * ``` * * @param selector - the * {@link https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Selectors | selector} * to query for * @param pageFunction - the function to be evaluated in the page context. * Will be passed the result of `document.querySelector(selector)` as its * first argument. * @param args - any additional arguments to pass through to `pageFunction`. * * @returns The result of calling `pageFunction`. If it returns an element it * is wrapped in an {@link ElementHandle}, else the raw value itself is * returned. */ $eval<Selector extends string, Params extends unknown[], Func extends EvaluateFunc<[ ElementHandle<NodeFor<Selector>>, ...Params ]> = EvaluateFunc<[ElementHandle<NodeFor<Selector>>, ...Params]>>(selector: Selector, pageFunction: Func | string, ...args: Params): Promise<Awaited<ReturnType<Func>>>; /** * This method runs `Array.from(document.querySelectorAll(selector))` within * the page and passes the result as the first argument to the `pageFunction`. * * @remarks * If `pageFunction` returns a promise `$$eval` will wait for the promise to * resolve and then return its value. * * @example * * ```ts * // get the amount of divs on the page * const divCount = await page.$$eval('div', divs => divs.length); * * // get the text content of all the `.options` elements: * const options = await page.$$eval('div > span.options', options => { * return options.map(option => option.textContent); * }); * ``` * * If you are using TypeScript, you may have to provide an explicit type to the * first argument of the `pageFunction`. * By default it is typed as `Element[]`, but you may need to provide a more * specific sub-type: * * @example * * ```ts * // if you don't provide HTMLInputElement here, TS will error * // as `value` is not on `Element` * await page.$$eval('input', (elements: HTMLInputElement[]) => { * return elements.map(e => e.value); * }); * ``` * * The compiler should be able to infer the return type * from the `pageFunction` you provide. If it is unable to, you can use the generic * type to tell the compiler what return type you expect from `$$eval`: * * @example * * ```ts * // The compiler can infer the return type in this case, but if it can't * // or if you want to be more explicit, provide it as the generic type. * const allInputValues = await page.$$eval<string[]>( * 'input', * (elements: HTMLInputElement[]) => elements.map(e => e.textContent) * ); * ``` * * @param selector - the * {@link https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Selectors | selector} * to query for * @param pageFunction - the function to be evaluated in the page context. * Will be passed the result of * `Array.from(document.querySelectorAll(selector))` as its first argument. * @param args - any additional arguments to pass through to `pageFunction`. * * @returns The result of calling `pageFunction`. If it returns an element it * is wrapped in an {@link ElementHandle}, else the raw value itself is * returned. */ $$eval<Selector extends string, Params extends unknown[], Func extends EvaluateFunc<[ Array<NodeFor<Selector>>, ...Params ]> = EvaluateFunc<[Array<NodeFor<Selector>>, ...Params]>>(selector: Selector, pageFunction: Func | string, ...args: Params): Promise<Awaited<ReturnType<Func>>>; /** * The method evaluates the XPath expression relative to the page document as * its context node. If there are no such elements, the method resolves to an * empty array. * * @remarks * Shortcut for {@link Frame.$x | Page.mainFrame().$x(expression) }. * * @param expression - Expression to evaluate */ $x(expression: string): Promise<Array<ElementHandle<Node>>>; /** * If no URLs are specified, this method returns cookies for the current page * URL. If URLs are specified, only cookies for those URLs are returned. */ cookies(...urls: string[]): Promise<Protocol.Network.Cookie[]>; deleteCookie(...cookies: Protocol.Network.DeleteCookiesRequest[]): Promise<void>; /** * @example * * ```ts * await page.setCookie(cookieObject1, cookieObject2); * ``` */ setCookie(...cookies: Protocol.Network.CookieParam[]): Promise<void>; /** * Adds a `<script>` tag into the page with the desired URL or content. * * @remarks * Shortcut for * {@link Frame.addScriptTag | page.mainFrame().addScriptTag(options)}. * * @param options - Options for the script. * @returns An {@link ElementHandle | element handle} to the injected * `<script>` element. */ addScriptTag(options: FrameAddScriptTagOptions): Promise<ElementHandle<HTMLScriptElement>>; /** * Adds a `<link rel="stylesheet">` tag into the page with the desired URL or * a `<style type="text/css">` tag with the content. * * Shortcut for * {@link Frame.addStyleTag | page.mainFrame().addStyleTag(options)}. * * @returns An {@link ElementHandle | element handle} to the injected `<link>` * or `<style>` element. */ addStyleTag(options: Omit<FrameAddStyleTagOptions, 'url'>): Promise<ElementHandle<HTMLStyleElement>>; addStyleTag(options: FrameAddStyleTagOptions): Promise<ElementHandle<HTMLLinkElement>>; addStyleTag(options: FrameAddStyleTagOptions): Promise<ElementHandle<HTMLStyleElement | HTMLLinkElement>>; /** * The method adds a function called `name` on the page's `window` object. * When called, the function executes `puppeteerFunction` in node.js and * returns a `Promise` which resolves to the return value of * `puppeteerFunction`. * * If the puppeteerFunction returns a `Promise`, it will be awaited. * * :::note * * Functions installed via `page.exposeFunction` survive navigations. * * :::note * * @example * An example of adding an `md5` function into the page: * * ```ts * import puppeteer from 'puppeteer'; * import crypto from 'crypto'; * * (async () => { * const browser = await puppeteer.launch(); * const page = await browser.newPage(); * page.on('console', msg => console.log(msg.text())); * await page.exposeFunction('md5', text => * crypto.createHash('md5').update(text).digest('hex') * ); * await page.evaluate(async () => { * // use window.md5 to compute hashes * const myString = 'PUPPETEER'; * const myHash = await window.md5(myString); * console.log(`md5 of ${myString} is ${myHash}`); * }); * await browser.close(); * })(); * ``` * * @example * An example of adding a `window.readfile` function into the page: * * ```ts * import puppeteer from 'puppeteer'; * import fs from 'fs'; * * (async () => { * const browser = await puppeteer.launch(); * const page = await browser.newPage(); * page.on('console', msg => console.log(msg.text())); * await page.exposeFunction('readfile', async filePath => { * return new Promise((resolve, reject) => { * fs.readFile(filePath, 'utf8', (err, text) => { * if (err) reject(err); * else resolve(text); * }); * }); * }); * await page.evaluate(async () => { * // use window.readfile to read contents of a file * const content = await window.readfile('/etc/hosts'); * console.log(content); * }); * await browser.close(); * })(); * ``` * * @param name - Name of the function on the window object * @param pptrFunction - Callback function which will be called in Puppeteer's * context. */ exposeFunction(name: string, pptrFunction: Function | { default: Function; }): Promise<void>; /** * Provide credentials for `HTTP authentication`. * * @remarks * To disable authentication, pass `null`. */ authenticate(credentials: Credentials): Promise<void>; /** * The extra HTTP headers will be sent with every request the page initiates. * * :::tip * * All HTTP header names are lowercased. (HTTP headers are * case-insensitive, so this shouldn’t impact your server code.) * * ::: * * :::note * * page.setExtraHTTPHeaders does not guarantee the order of headers in * the outgoing requests. * * ::: * * @param headers - An object containing additional HTTP headers to be sent * with every request. All header values must be strings. */ setExtraHTTPHeaders(headers: Record<string, string>): Promise<void>; /** * @param userAgent - Specific user agent to use in this page * @param userAgentData - Specific user agent client hint data to use in this * page * @returns Promise which resolves when the user agent is set. */ setUserAgent(userAgent: string, userAgentMetadata?: Protocol.Emulation.UserAgentMetadata): Promise<void>; /** * @returns Object containing metrics as key/value pairs. * * - `Timestamp` : The timestamp when the metrics sample was taken. * * - `Documents` : Number of documents in the page. * * - `Frames` : Number of frames in the page. * * - `JSEventListeners` : Number of events in the page. * * - `Nodes` : Number of DOM nodes in the page. * * - `LayoutCount` : Total number of full or partial page layout. * * - `RecalcStyleCount` : Total number of page style recalculations. * * - `LayoutDuration` : Combined durations of all page layouts. * * - `RecalcStyleDuration` : Combined duration of all page style * recalculations. * * - `ScriptDuration` : Combined duration of JavaScript execution. * * - `TaskDuration` : Combined duration of all tasks performed by the browser. * * - `JSHeapUsedSize` : Used JavaScript heap size. * * - `JSHeapTotalSize` : Total JavaScript heap size. * * @remarks * All timestamps are in monotonic time: monotonically increasing time * in seconds since an arbitrary point in the past. */ metrics(): Promise<Metrics>; /** * * @returns * @remarks Shortcut for * {@link Frame.url | page.mainFrame().url()}. */ url(): string; content(): Promise<string>; /** * @param html - HTML markup to assign to the page. * @param options - Parameters that has some properties. * @remarks * The parameter `options` might have the following options. * * - `timeout` : Maximum time in milliseconds for resources to load, defaults * to 30 seconds, pass `0` to disable timeout. The default value can be * changed by using the {@link Page.setDefaultNavigationTimeout} or * {@link Page.setDefaultTimeout} methods. * * - `waitUntil`: When to consider setting markup succeeded, defaults to * `load`. Given an array of event strings, setting content is considered * to be successful after all events have been fired. Events can be * either:<br/> * - `load` : consider setting content to be finished when the `load` event * is fired.<br/> * - `domcontentloaded` : consider setting content to be finished when the * `DOMContentLoaded` event is fired.<br/> * - `networkidle0` : consider setting content to be finished when there are * no more than 0 network connections for at least `500` ms.<br/> * - `networkidle2` : consider setting content to be finished when there are * no more than 2 network connections for at least `500` ms. */ setContent(html: string, options?: WaitForOptions): Promise<void>; /** * @param url - URL to navigate page to. The URL should include scheme, e.g. * `https://` * @param options - Navigation Parameter * @returns Promise which resolves to the main resource response. In case of * multiple redirects, the navigation will resolve with the response of the * last redirect. * @remarks * The argument `options` might have the following properties: * * - `timeout` : Maximum navigation time in milliseconds, defaults to 30 * seconds, pass 0 to disable timeout. The default value can be changed by * using the {@link Page.setDefaultNavigationTimeout} or * {@link Page.setDefaultTimeout} methods. * * - `waitUntil`:When to consider navigation succeeded, defaults to `load`. * Given an array of event strings, navigation is considered to be * successful after all events have been fired. Events can be either:<br/> * - `load` : consider navigation to be finished when the load event is * fired.<br/> * - `domcontentloaded` : consider navigation to be finished when the * DOMContentLoaded event is fired.<br/> * - `networkidle0` : consider navigation to be finished when there are no * more than 0 network connections for at least `500` ms.<br/> * - `networkidle2` : consider navigation to be finished when there are no * more than 2 network connections for at least `500` ms. * * - `referer` : Referer header value. If provided it will take preference * over the referer header value set by * {@link Page.setExtraHTTPHeaders |page.setExtraHTTPHeaders()}. * * `page.goto` will throw an error if: * * - there's an SSL error (e.g. in case of self-signed certificates). * - target URL is invalid. * - the timeout is exceeded during navigation. * - the remote server does not respond or is unreachable. * - the main resource failed to load. * * `page.goto` will not throw an error when any valid HTTP status code is * returned by the remote server, including 404 "Not Found" and 500 * "Internal Server Error". The status code for such responses can be * retrieved by calling response.status(). * * NOTE: `page.goto` either throws an error or returns a main resource * response. The only exceptions are navigation to about:blank or navigation * to the same URL with a different hash, which would succeed and return null. * * NOTE: Headless mode doesn't support navigation to a PDF document. See the * {@link https://bugs.chromium.org/p/chromium/issues/detail?id=761295 | * upstream issue}. * * Shortcut for {@link Frame.goto | page.mainFrame().goto(url, options)}. */ goto(url: string, options?: WaitForOptions & { referer?: string; }): Promise<HTTPResponse | null>; /** * @param options - Navigation parameters which might have the following * properties: * @returns Promise which resolves to the main resource response. In case of * multiple redirects, the navigation will resolve with the response of the * last redirect. * @remarks * The argument `options` might have the following properties: * * - `timeout` : Maximum navigation time in milliseconds, defaults to 30 * seconds, pass 0 to disable timeout. The default value can be changed by * using the {@link Page.setDefaultNavigationTimeout} or * {@link Page.setDefaultTimeout} methods. * * - `waitUntil`: When to consider navigation succeeded, defaults to `load`. * Given an array of event strings, navigation is considered to be * successful after all events have been fired. Events can be either:<br/> * - `load` : consider navigation to be finished when the load event is * fired.<br/> * - `domcontentloaded` : consider navigation to be finished when the * DOMContentLoaded event is fired.<br/> * - `networkidle0` : consider navigation to be finished when there are no * more than 0 network connections for at least `500` ms.<br/> * - `networkidle2` : consider navigation to be finished when there are no * more than 2 network connections for at least `500` ms. */ reload(options?: WaitForOptions): Promise<HTTPResponse | null>; /** * Waits for the page to navigate to a new URL or to reload. It is useful when * you run code that will indirectly cause the page to navigate. * * @example * * ```ts * const [response] = await Promise.all([ * page.waitForNavigation(), // The promise resolves after navigation has finished * page.click('a.my-link'), // Clicking the link will indirectly cause a navigation * ]); * ``` * * @remarks * Usage of the * {@link https://developer.mozilla.org/en-US/docs/Web/API/History_API | History API} * to change the URL is considered a navigation. * * @param options - Navigation parameters which might have the following * properties: * @returns A `Promise` which resolves to the main resource response. * * - In case of multiple redirects, the navigation will resolve with the * response of the last redirect. * - In case of navigation to a different anchor or navigation due to History * API usage, the navigation will resolve with `null`. */ waitForNavigation(options?: WaitForOptions): Promise<HTTPResponse | null>; /** * @param urlOrPredicate - A URL or predicate to wait for * @param options - Optional waiting parameters * @returns Promise which resolves to the matched request * @example * * ```ts * const firstRequest = await page.waitForRequest( * 'https://example.com/resource' * ); * const finalRequest = await page.waitForRequest( * request => request.url() === 'https://example.com' * ); * return finalRequest.response()?.ok(); * ``` * * @remarks * Optional Waiting Parameters have: * * - `timeout`: Maximum wait time in milliseconds, defaults to `30` seconds, pass * `0` to disable the timeout. The default value can be changed by using the * {@link Page.setDefaultTimeout} method. */ waitForRequest(urlOrPredicate: string | ((req: HTTPRequest) => boolean | Promise<boolean>), options?: { timeout?: number; }): Promise<HTTPRequest>; /** * @param urlOrPredicate - A URL or predicate to wait for. * @param options - Optional waiting parameters * @returns Promise which resolves to the matched response. * @example * * ```ts * const firstResponse = await page.waitForResponse( * 'https://example.com/resource' * ); * const finalResponse = await page.waitForResponse( * response => * response.url() === 'https://example.com' && response.status() === 200 * ); * const finalResponse = await page.waitForResponse(async response => { * return (await response.text()).includes('<html>'); * }); * return finalResponse.ok(); * ``` * * @remarks * Optional Parameter have: * * - `timeout`: Maximum wait time in milliseconds, defaults to `30` seconds, * pass `0` to disable the timeout. The default value can be changed by using * the {@link Page.setDefaultTimeout} method. */ waitForResponse(urlOrPredicate: string | ((res: HTTPResponse) => boolean | Promise<boolean>), options?: { timeout?: number; }): Promise<HTTPResponse>; /** * @param options - Optional waiting parameters * @returns Promise which resolves when network is idle */ waitForNetworkIdle(options?: { idleTime?: number; timeout?: number; }): Promise<void>; /** * @param urlOrPredicate - A URL or predicate to wait for. * @param options - Optional waiting parameters * @returns Promise which resolves to the matched frame. * @example * * ```ts * const frame = await page.waitForFrame(async frame => { * return frame.name() === 'Test'; * }); * ``` * * @remarks * Optional Parameter have: * * - `timeout`: Maximum wait time in milliseconds, defaults to `30` seconds, * pass `0` to disable the timeout. The default value can be changed by using * the {@link Page.setDefaultTimeout} method. */ waitForFrame(urlOrPredicate: string | ((frame: Frame) => boolean | Promise<boolean>), options?: { timeout?: number; }): Promise<Frame>; /** * This method navigate to the previous page in history. * @param options - Navigation parameters * @returns Promise which resolves to the main resource response. In case of * multiple redirects, the navigation will resolve with the response of the * last redirect. If can not go back, resolves to `null`. * @remarks * The argument `options` might have the following properties: * * - `timeout` : Maximum navigation time in milliseconds, defaults to 30 * seconds, pass 0 to disable timeout. The default value can be changed by * using the {@link Page.setDefaultNavigationTimeout} or * {@link Page.setDefaultTimeout} methods. * * - `waitUntil` : When to consider navigation succeeded, defaults to `load`. * Given an array of event strings, navigation is considered to be * successful after all events have been fired. Events can be either:<br/> * - `load` : consider navigation to be finished when the load event is * fired.<br/> * - `domcontentloaded` : consider navigation to be finished when the * DOMContentLoaded event is fired.<br/> * - `networkidle0` : consider navigation to be finished when there are no * more than 0 network connections for at least `500` ms.<br/> * - `networkidle2` : consider navigation to be finished when there are no * more than 2 network connections for at least `500` ms. */ goBack(options?: WaitForOptions): Promise<HTTPResponse | null>; /** * This method navigate to the next page in history. * @param options - Navigation Parameter * @returns Promise which resolves to the main resource response. In case of * multiple redirects, the navigation will resolve with the response of the * last redirect. If can not go forward, resolves to `null`. * @remarks * The argument `options` might have the following properties: * * - `timeout` : Maximum navigation time in milliseconds, defaults to 30 * seconds, pass 0 to disable timeout. The default value can be changed by * using the {@link Page.setDefaultNavigationTimeout} or * {@link Page.setDefaultTimeout} methods. * * - `waitUntil`: When to consider navigation succeeded, defaults to `load`. * Given an array of event strings, navigation is considered to be * successful after all events have been fired. Events can be either:<br/> * - `load` : consider navigation to be finished when the load event is * fired.<br/> * - `domcontentloaded` : consider navigation to be finished when the * DOMContentLoaded event is fired.<br/> * - `networkidle0` : consider navigation to be finished when there are no * more than 0 network connections for at least `500` ms.<br/> * - `networkidle2` : consider navigation to be finished when there are no * more than 2 network connections for at least `500` ms. */ goForward(options?: WaitForOptions): Promise<HTTPResponse | null>; /** * Brings page to front (activates tab). */ bringToFront(): Promise<void>; /** * Emulates a given device's metrics and user agent. * * To aid emulation, Puppeteer provides a list of known devices that can be * via {@link KnownDevices}. * * @remarks * This method is a shortcut for calling two methods: * {@link Page.setUserAgent} and {@link Page.setViewport}. * * @remarks * This method will resize the page. A lot of websites don't expect phones to * change size, so you should emulate before navigating to the page. * * @example * * ```ts * import {KnownDevices} from 'puppeteer'; * const iPhone = KnownDevices['iPhone 6'];