puppeteer-core
Version:
A high-level API to control headless Chrome over the DevTools Protocol
565 lines (533 loc) • 14 kB
JavaScript
/**
* Copyright 2017 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the 'License');
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an 'AS IS' BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
const {assert} = require('./helper');
const keyDefinitions = require('./USKeyboardLayout');
/**
* @typedef {Object} KeyDescription
* @property {number} keyCode
* @property {string} key
* @property {string} text
* @property {string} code
* @property {number} location
*/
class Keyboard {
/**
* @param {!Puppeteer.CDPSession} client
*/
constructor(client) {
this._client = client;
this._modifiers = 0;
this._pressedKeys = new Set();
}
/**
* @param {string} key
* @param {{text?: string}=} options
*/
/* async */ down(key, options = { text: undefined }) {return (fn => {
const gen = fn.call(this);
return new Promise((resolve, reject) => {
function step(key, arg) {
let info, value;
try {
info = gen[key](arg);
value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
value => {
step('next', value);
},
err => {
step('throw', err);
});
}
}
return step('next');
});
})(function*(){
const description = this._keyDescriptionForString(key);
const autoRepeat = this._pressedKeys.has(description.code);
this._pressedKeys.add(description.code);
this._modifiers |= this._modifierBit(description.key);
const text = options.text === undefined ? description.text : options.text;
(yield this._client.send('Input.dispatchKeyEvent', {
type: text ? 'keyDown' : 'rawKeyDown',
modifiers: this._modifiers,
windowsVirtualKeyCode: description.keyCode,
code: description.code,
key: description.key,
text: text,
unmodifiedText: text,
autoRepeat,
location: description.location,
isKeypad: description.location === 3
}));
});}
/**
* @param {string} key
* @return {number}
*/
_modifierBit(key) {
if (key === 'Alt')
return 1;
if (key === 'Control')
return 2;
if (key === 'Meta')
return 4;
if (key === 'Shift')
return 8;
return 0;
}
/**
* @param {string} keyString
* @return {KeyDescription}
*/
_keyDescriptionForString(keyString) {
const shift = this._modifiers & 8;
const description = {
key: '',
keyCode: 0,
code: '',
text: '',
location: 0
};
const definition = keyDefinitions[keyString];
assert(definition, `Unknown key: "${keyString}"`);
if (definition.key)
description.key = definition.key;
if (shift && definition.shiftKey)
description.key = definition.shiftKey;
if (definition.keyCode)
description.keyCode = definition.keyCode;
if (shift && definition.shiftKeyCode)
description.keyCode = definition.shiftKeyCode;
if (definition.code)
description.code = definition.code;
if (definition.location)
description.location = definition.location;
if (description.key.length === 1)
description.text = description.key;
if (definition.text)
description.text = definition.text;
if (shift && definition.shiftText)
description.text = definition.shiftText;
// if any modifiers besides shift are pressed, no text should be sent
if (this._modifiers & ~8)
description.text = '';
return description;
}
/**
* @param {string} key
*/
/* async */ up(key) {return (fn => {
const gen = fn.call(this);
return new Promise((resolve, reject) => {
function step(key, arg) {
let info, value;
try {
info = gen[key](arg);
value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
value => {
step('next', value);
},
err => {
step('throw', err);
});
}
}
return step('next');
});
})(function*(){
const description = this._keyDescriptionForString(key);
this._modifiers &= ~this._modifierBit(description.key);
this._pressedKeys.delete(description.code);
(yield this._client.send('Input.dispatchKeyEvent', {
type: 'keyUp',
modifiers: this._modifiers,
key: description.key,
windowsVirtualKeyCode: description.keyCode,
code: description.code,
location: description.location
}));
});}
/**
* @param {string} char
*/
/* async */ sendCharacter(char) {return (fn => {
const gen = fn.call(this);
return new Promise((resolve, reject) => {
function step(key, arg) {
let info, value;
try {
info = gen[key](arg);
value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
value => {
step('next', value);
},
err => {
step('throw', err);
});
}
}
return step('next');
});
})(function*(){
(yield this._client.send('Input.insertText', {text: char}));
});}
/**
* @param {string} text
* @param {{delay: (number|undefined)}=} options
*/
/* async */ type(text, options) {return (fn => {
const gen = fn.call(this);
return new Promise((resolve, reject) => {
function step(key, arg) {
let info, value;
try {
info = gen[key](arg);
value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
value => {
step('next', value);
},
err => {
step('throw', err);
});
}
}
return step('next');
});
})(function*(){
let delay = 0;
if (options && options.delay)
delay = options.delay;
for (const char of text) {
if (keyDefinitions[char])
(yield this.press(char, {delay}));
else
(yield this.sendCharacter(char));
if (delay)
(yield new Promise(f => setTimeout(f, delay)));
}
});}
/**
* @param {string} key
* @param {!{delay?: number, text?: string}=} options
*/
/* async */ press(key, options = {}) {return (fn => {
const gen = fn.call(this);
return new Promise((resolve, reject) => {
function step(key, arg) {
let info, value;
try {
info = gen[key](arg);
value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
value => {
step('next', value);
},
err => {
step('throw', err);
});
}
}
return step('next');
});
})(function*(){
const {delay = null} = options;
(yield this.down(key, options));
if (delay !== null)
(yield new Promise(f => setTimeout(f, options.delay)));
(yield this.up(key));
});}
}
class Mouse {
/**
* @param {Puppeteer.CDPSession} client
* @param {!Keyboard} keyboard
*/
constructor(client, keyboard) {
this._client = client;
this._keyboard = keyboard;
this._x = 0;
this._y = 0;
/** @type {'none'|'left'|'right'|'middle'} */
this._button = 'none';
}
/**
* @param {number} x
* @param {number} y
* @param {!{steps?: number}=} options
*/
/* async */ move(x, y, options = {}) {return (fn => {
const gen = fn.call(this);
return new Promise((resolve, reject) => {
function step(key, arg) {
let info, value;
try {
info = gen[key](arg);
value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
value => {
step('next', value);
},
err => {
step('throw', err);
});
}
}
return step('next');
});
})(function*(){
const {steps = 1} = options;
const fromX = this._x, fromY = this._y;
this._x = x;
this._y = y;
for (let i = 1; i <= steps; i++) {
(yield this._client.send('Input.dispatchMouseEvent', {
type: 'mouseMoved',
button: this._button,
x: fromX + (this._x - fromX) * (i / steps),
y: fromY + (this._y - fromY) * (i / steps),
modifiers: this._keyboard._modifiers
}));
}
});}
/**
* @param {number} x
* @param {number} y
* @param {!{delay?: number, button?: "left"|"right"|"middle", clickCount?: number}=} options
*/
/* async */ click(x, y, options = {}) {return (fn => {
const gen = fn.call(this);
return new Promise((resolve, reject) => {
function step(key, arg) {
let info, value;
try {
info = gen[key](arg);
value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
value => {
step('next', value);
},
err => {
step('throw', err);
});
}
}
return step('next');
});
})(function*(){
const {delay = null} = options;
this.move(x, y);
this.down(options);
if (delay !== null)
(yield new Promise(f => setTimeout(f, delay)));
(yield this.up(options));
});}
/**
* @param {!{button?: "left"|"right"|"middle", clickCount?: number}=} options
*/
/* async */ down(options = {}) {return (fn => {
const gen = fn.call(this);
return new Promise((resolve, reject) => {
function step(key, arg) {
let info, value;
try {
info = gen[key](arg);
value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
value => {
step('next', value);
},
err => {
step('throw', err);
});
}
}
return step('next');
});
})(function*(){
const {button = 'left', clickCount = 1} = options;
this._button = button;
(yield this._client.send('Input.dispatchMouseEvent', {
type: 'mousePressed',
button,
x: this._x,
y: this._y,
modifiers: this._keyboard._modifiers,
clickCount
}));
});}
/**
* @param {!{button?: "left"|"right"|"middle", clickCount?: number}=} options
*/
/* async */ up(options = {}) {return (fn => {
const gen = fn.call(this);
return new Promise((resolve, reject) => {
function step(key, arg) {
let info, value;
try {
info = gen[key](arg);
value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
value => {
step('next', value);
},
err => {
step('throw', err);
});
}
}
return step('next');
});
})(function*(){
const {button = 'left', clickCount = 1} = options;
this._button = 'none';
(yield this._client.send('Input.dispatchMouseEvent', {
type: 'mouseReleased',
button,
x: this._x,
y: this._y,
modifiers: this._keyboard._modifiers,
clickCount
}));
});}
}
class Touchscreen {
/**
* @param {Puppeteer.CDPSession} client
* @param {Keyboard} keyboard
*/
constructor(client, keyboard) {
this._client = client;
this._keyboard = keyboard;
}
/**
* @param {number} x
* @param {number} y
*/
/* async */ tap(x, y) {return (fn => {
const gen = fn.call(this);
return new Promise((resolve, reject) => {
function step(key, arg) {
let info, value;
try {
info = gen[key](arg);
value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
value => {
step('next', value);
},
err => {
step('throw', err);
});
}
}
return step('next');
});
})(function*(){
// Touches appear to be lost during the first frame after navigation.
// This waits a frame before sending the tap.
// @see https://crbug.com/613219
(yield this._client.send('Runtime.evaluate', {
expression: 'new Promise(x => requestAnimationFrame(() => requestAnimationFrame(x)))',
awaitPromise: true
}));
const touchPoints = [{x: Math.round(x), y: Math.round(y)}];
(yield this._client.send('Input.dispatchTouchEvent', {
type: 'touchStart',
touchPoints,
modifiers: this._keyboard._modifiers
}));
(yield this._client.send('Input.dispatchTouchEvent', {
type: 'touchEnd',
touchPoints: [],
modifiers: this._keyboard._modifiers
}));
});}
}
module.exports = { Keyboard, Mouse, Touchscreen};