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pulumi-time

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A Pulumi provider for managing time-based resources and operations, dynamically bridged from the Terraform Time provider with support for delays, offsets, rotations, and time-based scheduling.

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import * as pulumi from "@pulumi/pulumi"; export declare class Sleep extends pulumi.CustomResource { /** * Get an existing Sleep resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input<pulumi.ID>, state?: SleepState, opts?: pulumi.CustomResourceOptions): Sleep; /** * Returns true if the given object is an instance of Sleep. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is Sleep; /** * [Time duration](https://golang.org/pkg/time/#ParseDuration) to delay resource creation. For example, `30s` for 30 * seconds or `5m` for 5 minutes. Updating this value by itself will not trigger a delay. */ readonly createDuration: pulumi.Output<string | undefined>; readonly destroyDuration: pulumi.Output<string | undefined>; /** * (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main * provider documentation for more information. */ readonly triggers: pulumi.Output<{ [key: string]: string; } | undefined>; /** * Create a Sleep resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args?: SleepArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering Sleep resources. */ export interface SleepState { /** * [Time duration](https://golang.org/pkg/time/#ParseDuration) to delay resource creation. For example, `30s` for 30 * seconds or `5m` for 5 minutes. Updating this value by itself will not trigger a delay. */ createDuration?: pulumi.Input<string>; destroyDuration?: pulumi.Input<string>; /** * (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main * provider documentation for more information. */ triggers?: pulumi.Input<{ [key: string]: pulumi.Input<string>; }>; } /** * The set of arguments for constructing a Sleep resource. */ export interface SleepArgs { /** * [Time duration](https://golang.org/pkg/time/#ParseDuration) to delay resource creation. For example, `30s` for 30 * seconds or `5m` for 5 minutes. Updating this value by itself will not trigger a delay. */ createDuration?: pulumi.Input<string>; destroyDuration?: pulumi.Input<string>; /** * (Optional) Arbitrary map of values that, when changed, will run any creation or destroy delays again. See the main * provider documentation for more information. */ triggers?: pulumi.Input<{ [key: string]: pulumi.Input<string>; }>; }