pulumi-fusionauth
Version:
A Pulumi package for managing FusionAuth instances.
112 lines (111 loc) • 4.44 kB
TypeScript
import * as pulumi from "@pulumi/pulumi";
export declare class FusionAuthEntityTypePermission extends pulumi.CustomResource {
/**
* Get an existing FusionAuthEntityTypePermission resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param state Any extra arguments used during the lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
static get(name: string, id: pulumi.Input<pulumi.ID>, state?: FusionAuthEntityTypePermissionState, opts?: pulumi.CustomResourceOptions): FusionAuthEntityTypePermission;
/**
* Returns true if the given object is an instance of FusionAuthEntityTypePermission. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
static isInstance(obj: any): obj is FusionAuthEntityTypePermission;
/**
* An object that can hold any information about the Permission that should be persisted. Must be a JSON string.
*/
readonly data: pulumi.Output<string | undefined>;
/**
* The description of the Permission.
*/
readonly description: pulumi.Output<string | undefined>;
/**
* The Id of the Entity Type.
*/
readonly entityTypeId: pulumi.Output<string>;
/**
* Whether or not the Permission is a default permission. A default permission is automatically granted to an entity of
* this type if no permissions are provided in a grant request.
*/
readonly isDefault: pulumi.Output<boolean | undefined>;
/**
* The name of the Permission.
*/
readonly name: pulumi.Output<string>;
/**
* The Id to use for the new permission. If not specified a secure random UUID will be generated.
*/
readonly permissionId: pulumi.Output<string>;
/**
* Create a FusionAuthEntityTypePermission resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name: string, args: FusionAuthEntityTypePermissionArgs, opts?: pulumi.CustomResourceOptions);
}
/**
* Input properties used for looking up and filtering FusionAuthEntityTypePermission resources.
*/
export interface FusionAuthEntityTypePermissionState {
/**
* An object that can hold any information about the Permission that should be persisted. Must be a JSON string.
*/
data?: pulumi.Input<string>;
/**
* The description of the Permission.
*/
description?: pulumi.Input<string>;
/**
* The Id of the Entity Type.
*/
entityTypeId?: pulumi.Input<string>;
/**
* Whether or not the Permission is a default permission. A default permission is automatically granted to an entity of
* this type if no permissions are provided in a grant request.
*/
isDefault?: pulumi.Input<boolean>;
/**
* The name of the Permission.
*/
name?: pulumi.Input<string>;
/**
* The Id to use for the new permission. If not specified a secure random UUID will be generated.
*/
permissionId?: pulumi.Input<string>;
}
/**
* The set of arguments for constructing a FusionAuthEntityTypePermission resource.
*/
export interface FusionAuthEntityTypePermissionArgs {
/**
* An object that can hold any information about the Permission that should be persisted. Must be a JSON string.
*/
data?: pulumi.Input<string>;
/**
* The description of the Permission.
*/
description?: pulumi.Input<string>;
/**
* The Id of the Entity Type.
*/
entityTypeId: pulumi.Input<string>;
/**
* Whether or not the Permission is a default permission. A default permission is automatically granted to an entity of
* this type if no permissions are provided in a grant request.
*/
isDefault?: pulumi.Input<boolean>;
/**
* The name of the Permission.
*/
name?: pulumi.Input<string>;
/**
* The Id to use for the new permission. If not specified a secure random UUID will be generated.
*/
permissionId?: pulumi.Input<string>;
}