psn-api
Version:
A well-tested library that lets you get trophy, user, and game data from the PlayStation Network.
38 lines (33 loc) • 1.36 kB
text/typescript
import type {
AllCallOptions,
AuthorizationPayload,
GetUserBlockedAccountIdsResponse
} from "../models";
import { buildRequestUrl } from "../utils/buildRequestUrl";
import { call } from "../utils/call";
import { USER_BASE_URL } from "./USER_BASE_URL";
type GetUserBlockedAccountIdsOptions = Pick<AllCallOptions, "limit" | "offset">;
/**
* A call to this function will retrieve the list of blocked `accountId` values
* for the account the client is logged into.
*
* @param authorization An object containing your access token, typically retrieved with `exchangeAccessCodeForAuthTokens()`.
* @param options Optional parameters for pagination (limit and offset).
*/
export const getUserBlockedAccountIds = async (
authorization: AuthorizationPayload,
options?: Partial<GetUserBlockedAccountIdsOptions>
): Promise<GetUserBlockedAccountIdsResponse> => {
const url = buildRequestUrl(USER_BASE_URL, "/:accountId/blocks", options, {
accountId: "me" // 'me' is used to refer to the authenticated user's account
});
const response = await call<GetUserBlockedAccountIdsResponse>(
{ url },
authorization
);
// If you are unable to access the user's blocked list, an error will be thrown.
if ((response as any)?.error) {
throw new Error((response as any)?.error?.message ?? "Unexpected Error");
}
return response;
};