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psn-api

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A well-tested library that lets you get trophy, user, and game data from the PlayStation Network.

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import nock from "nock"; import type { AuthorizationPayload, ProfileFromAccountIdResponse } from "../models"; import { getProfileFromAccountId } from "./getProfileFromAccountId"; import { USER_BASE_URL } from "./USER_BASE_URL"; describe("Function: getProfileFromAccountId", () => { afterEach(() => { nock.cleanAll(); }); it("is defined #sanity", () => { // ASSERT expect(getProfileFromAccountId).toBeDefined(); }); it("retrieves the profile for a given account id", async () => { // ARRANGE const mockAuthorization: AuthorizationPayload = { accessToken: "mockAccessToken" }; const mockResponse: ProfileFromAccountIdResponse = { onlineId: "xelnia", isPlus: true, aboutMe: "", languages: ["en"], isOfficiallyVerified: false, isMe: false, avatars: [ { size: "s", url: "asdf" } ] }; const baseUrlObj = new URL(USER_BASE_URL); const baseUrl = `${baseUrlObj.protocol}//${baseUrlObj.host}`; const basePath = baseUrlObj.pathname; nock(baseUrl) .get(`${basePath}/111222333444/profiles`) .query(true) .reply(200, mockResponse); // ACT const response = await getProfileFromAccountId( mockAuthorization, "111222333444" ); // ASSERT expect(response).toEqual(mockResponse); }); it("throws an error if we receive a response containing an `error` object", async () => { // ARRANGE const mockAuthorization: AuthorizationPayload = { accessToken: "mockAccessToken" }; const mockResponse = { error: { code: 2_105_356, message: "User not found (user: 'xeln12ia')" } }; const baseUrlObj = new URL(USER_BASE_URL); const baseUrl = `${baseUrlObj.protocol}//${baseUrlObj.host}`; const basePath = baseUrlObj.pathname; nock(baseUrl) .get(`${basePath}/111222333444/profiles`) .query(true) .reply(200, mockResponse); // ASSERT await expect( getProfileFromAccountId(mockAuthorization, "111222333444") ).rejects.toThrow(); }); });