psn-api
Version:
A well-tested library that lets you get trophy, user, and game data from the PlayStation Network.
59 lines (48 loc) • 1.56 kB
text/typescript
import nock from "nock";
import type {
AuthorizationPayload,
TitleTrophyGroupsResponse
} from "../../models";
import { generateTrophyCounts } from "../../test/generators";
import { TROPHY_BASE_URL } from "../TROPHY_BASE_URL";
import { getTitleTrophyGroups } from "./getTitleTrophyGroups";
describe("Function: getTitleTrophyGroups", () => {
afterEach(() => {
nock.cleanAll();
});
it("is defined #sanity", () => {
// ASSERT
expect(getTitleTrophyGroups).toBeDefined();
});
it("retrieves trophy groups metadata for a given title", async () => {
// ARRANGE
const mockAuthorization: AuthorizationPayload = {
accessToken: "mockAccessToken"
};
const mockNpCommunicationId = "mockNpCommunicationId";
const mockResponse: TitleTrophyGroupsResponse = {
trophySetVersion: "1.00",
trophyTitleName: "mockTrophyTitleName",
trophyTitleIconUrl: "mockTrophyTitleIconUrl",
trophyTitlePlatform: "PS3",
definedTrophies: generateTrophyCounts(),
trophyGroups: []
};
const baseUrlObj = new URL(TROPHY_BASE_URL);
const baseUrl = `${baseUrlObj.protocol}//${baseUrlObj.host}`;
const basePath = baseUrlObj.pathname;
nock(baseUrl)
.get(
`${basePath}/v1/npCommunicationIds/${mockNpCommunicationId}/trophyGroups`
)
.query(true)
.reply(200, mockResponse);
// ACT
const response = await getTitleTrophyGroups(
mockAuthorization,
mockNpCommunicationId
);
// ASSERT
expect(response).toEqual(mockResponse);
});
});