psn-api
Version:
A well-tested library that lets you get trophy, user, and game data from the PlayStation Network.
77 lines (63 loc) • 1.98 kB
text/typescript
import { rest } from "msw";
import { setupServer } from "msw/node";
import type {
AuthorizationPayload,
GetUserFriendsAccountIdsResponse
} from "../models";
import { getUserFriendsAccountIds } from "./getUserFriendsAccountIds";
import { USER_BASE_URL } from "./USER_BASE_URL";
const server = setupServer();
describe("Function: getUserFriendsAccountIds", () => {
// MSW Setup
beforeAll(() => server.listen());
afterEach(() => server.resetHandlers());
afterAll(() => server.close());
it("is defined #sanity", () => {
// ASSERT
expect(getUserFriendsAccountIds).toBeDefined();
});
it("retrieves the friends list for a given account id", async () => {
// ARRANGE
const mockAuthorization: AuthorizationPayload = {
accessToken: "mockAccessToken"
};
const mockResponse: GetUserFriendsAccountIdsResponse = {
friends: ["2984038888603282554", "8403439712302084350"],
totalItemCount: 2
};
server.use(
rest.get(`${USER_BASE_URL}/me/friends`, (_, res, ctx) => {
return res(ctx.json(mockResponse));
})
);
// ACT
const response = await getUserFriendsAccountIds(mockAuthorization, "me");
// ASSERT
expect(response).toEqual(mockResponse);
});
it("throws an error if we receive a response containing an `error` object", async () => {
// ARRANGE
const mockAuthorization: AuthorizationPayload = {
accessToken: "mockAccessToken"
};
const mockResponse = {
error: {
referenceId: "d71bd8ff-5f63-11ec-87da-d5dfd3bc6e67",
code: 2_281_604,
message: "Not Found"
}
};
server.use(
rest.get(
"https://m.np.playstation.com/api/userProfile/v1/internal/users/111222333444/friends",
(_, res, ctx) => {
return res(ctx.json(mockResponse));
}
)
);
// ASSERT
await expect(
getUserFriendsAccountIds(mockAuthorization, "111222333444")
).rejects.toThrow();
});
});