psn-api
Version:
A well-tested library that lets you get trophy, user, and game data from the PlayStation Network.
57 lines (46 loc) • 1.48 kB
text/typescript
import { rest } from "msw";
import { setupServer } from "msw/node";
import type { AuthorizationPayload, TitleTrophiesResponse } from "../../models";
import { TROPHY_BASE_URL } from "../TROPHY_BASE_URL";
import { getTitleTrophies } from "./getTitleTrophies";
const server = setupServer();
describe("Function: getTitleTrophies", () => {
// MSW Setup
beforeAll(() => server.listen());
afterEach(() => server.resetHandlers());
afterAll(() => server.close());
it("is defined #sanity", () => {
// ASSERT
expect(getTitleTrophies).toBeDefined();
});
it("retrieves trophies for a given title", async () => {
// ARRANGE
const mockAuthorization: AuthorizationPayload = {
accessToken: "mockAccessToken"
};
const mockNpCommunicationId = "mockNpCommunicationId";
const mockTrophyGroupId = "mockTrophyGroupId";
const mockResponse: TitleTrophiesResponse = {
trophySetVersion: "1.00",
hasTrophyGroups: false,
trophies: [],
totalItemCount: 0
};
server.use(
rest.get(
`${TROPHY_BASE_URL}/v1/npCommunicationIds/${mockNpCommunicationId}/trophyGroups/${mockTrophyGroupId}/trophies`,
(_, res, ctx) => {
return res(ctx.json(mockResponse));
}
)
);
// ACT
const response = await getTitleTrophies(
mockAuthorization,
mockNpCommunicationId,
mockTrophyGroupId
);
// ASSERT
expect(response).toEqual(mockResponse);
});
});