psn-api
Version:
A well-tested library that lets you get trophy, user, and game data from the PlayStation Network.
46 lines (45 loc) • 2.62 kB
TypeScript
import type { AuthorizationPayload, CallValidHeaders, UserTrophyGroupEarningsForTitleResponse } from "../../models";
interface GetUserTrophyGroupEarningsForTitleOptions {
/**
* Not required unless the platform is PS3, PS4, or PS Vita.
* If one of these platforms, the value __must__ be `"trophy"`.
*
* `"trophy"` for PS3, PS4, or PS Vita platforms.
* `"trophy2"` for the PS5 platform.
*/
npServiceName: "trophy" | "trophy2";
headerOverrides: CallValidHeaders;
}
/**
* A request to this endpoint function will retrieve a summary of the trophies earned for
* a user broken down by trophy group within a title. A title can have
* multiple groups of trophies (a `"default"` group which all titles have,
* and additional groups beginning with the name `"001"` and incrementing for
* each additional group).
*
* The numeric `accountId` can be that of any PSN account for which the
* authenticating account has permissions to view the trophy list.
* When querying the titles associated with the authenticating account, the
* numeric `accountId` can be substituted with `"me"`.
*
* To find a user's `accountId`, the `makeUniversalSearch()` function can be used.
*
* This function calls an endpoint that returns the earned status of the
* trophy only and no additional descriptive metadata (ie. trophy name,
* trophy description). Use `getTitleTrophies()` to obtain this information.
*
* When the title platform is PS3, PS4 or PS Vita you __must__ specify the
* `npServiceName` option as `"trophy"`.
*
* If you attempt to query a title which the user does not have associated
* with their account (ie. the title has not been launched and allowed to
* sync at least once) then a Resource Not Found error will be thrown.
*
* @param authorization An object containing your access token, typically retrieved with `exchangeAccessCodeForAuthTokens()`.
* @param accountId The account whose trophy list is being accessed. Use `"me"` for the authenticating account.
* @param npCommunicationId Unique ID of the title.
* @param options.npServiceName `"trophy"` for PS3, PS4, or PS Vita platforms. `"trophy2"` for the PS5 platform.
* @param options.headerOverrides Override the headers in the request to the PSN API, such as to change the language.
*/
export declare const getUserTrophyGroupEarningsForTitle: (authorization: AuthorizationPayload, accountId: string, npCommunicationId: string, options?: Partial<GetUserTrophyGroupEarningsForTitleOptions>) => Promise<UserTrophyGroupEarningsForTitleResponse>;
export {};