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psd2prefab

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A tool to convert psd to a unity prefab.

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import { Color, Layer, Psd } from 'ag-psd'; export interface ILayerWithCanvas extends Layer { pngFile: string; } declare type PrefabNodeType = 'GameObject' | 'Image' | 'Text'; interface IBaseNode { name?: string; width: number; height: number; x: number; y: number; children: IPrefabNode[]; } export interface IPrefabInstruction extends IBaseNode { name: string; } export interface IPrefabNode extends IBaseNode { type: PrefabNodeType; } export interface IPrefabGameObject extends IPrefabNode { type: 'GameObject'; } export interface IPrefabImage extends IPrefabNode { type: 'Image'; image: string; } interface ITextStyle { font?: string; fontSize?: number; color?: Color; strokeColor?: Color; } interface IStyleRun { length: number; style: ITextStyle; } interface IPrefabTextDetail { text: string; style?: ITextStyle; styleRuns?: IStyleRun[]; } export interface IPrefabText extends IPrefabNode { type: 'Text'; text: IPrefabTextDetail; } export declare class PrefabGenerator { make(psd: Psd): Promise<void>; private simplify; private collectNodes; private treeShake; private toPositionRelativeToParentLeftTop; private toPositionRelativeToParentCenter; private toITextStyle; isArtFont(layer: Layer): boolean; } export {};