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ps2census

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Client to connect to the PS2 Event Stream websocket.

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export type Weapon = { collection: 'weapon'; format: { weapon_id: string; weapon_group_id: string; turn_modifier: string; move_modifier: string; sprint_recovery_ms: string; equip_ms: string; unequip_ms: string; to_iron_sights_ms: string; from_iron_sights_ms: string; heat_capacity: string; heat_bleed_off_rate: string; heat_overheat_penalty_ms: string; melee_detect_width: string; melee_detect_height: string; }; paths: 'weapon_id' | 'weapon_group_id' | 'turn_modifier' | 'move_modifier' | 'sprint_recovery_ms' | 'equip_ms' | 'unequip_ms' | 'to_iron_sights_ms' | 'from_iron_sights_ms' | 'heat_capacity' | 'heat_bleed_off_rate' | 'heat_overheat_penalty_ms' | 'melee_detect_width' | 'melee_detect_height'; partialPaths: 'weapon_id' | 'weapon_group_id' | 'turn_modifier' | 'move_modifier' | 'sprint_recovery_ms' | 'equip_ms' | 'unequip_ms' | 'to_iron_sights_ms' | 'from_iron_sights_ms' | 'heat_capacity' | 'heat_bleed_off_rate' | 'heat_overheat_penalty_ms' | 'melee_detect_width' | 'melee_detect_height'; conditions: { equip_ms?: string; from_iron_sights_ms?: string; heat_bleed_off_rate?: string; heat_capacity?: string; heat_overheat_penalty_ms?: string; melee_detect_height?: string; melee_detect_width?: string; move_modifier?: string; sprint_recovery_ms?: string; to_iron_sights_ms?: string; turn_modifier?: string; unequip_ms?: string; weapon_group_id?: string; weapon_id?: string; }; };