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ps2census

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Client to connect to the PS2 Event Stream websocket.

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export type MapRegion = { collection: 'map_region'; format: { map_region_id: string; zone_id: string; facility_id: string; facility_name: string; facility_type_id: string; facility_type: string; location_x: string; location_y: string; location_z: string; reward_amount: string; reward_currency_id: string; }; paths: 'map_region_id' | 'zone_id' | 'facility_id' | 'facility_name' | 'facility_type_id' | 'facility_type' | 'location_x' | 'location_y' | 'location_z' | 'reward_amount' | 'reward_currency_id'; partialPaths: 'map_region_id' | 'zone_id' | 'facility_id' | 'facility_name' | 'facility_type_id' | 'facility_type' | 'location_x' | 'location_y' | 'location_z' | 'reward_amount' | 'reward_currency_id'; conditions: { facility_id?: string; facility_name?: string; facility_type?: string; facility_type_id?: string; location_x?: string; location_y?: string; location_z?: string; map_region_id?: string; reward_amount?: string; reward_currency_id?: string; zone_id?: string; }; };