ps2census
Version:
Client to connect to the PS2 Event Stream websocket.
22 lines (21 loc) • 866 B
TypeScript
export type FireGroup = {
collection: 'fire_group';
format: {
fire_group_id: string;
chamber_duration_ms: string;
transition_duration_ms: string;
spool_up_ms: string;
spool_up_initial_refire_ms: string;
can_chamber_ironsights: string;
};
paths: 'fire_group_id' | 'chamber_duration_ms' | 'transition_duration_ms' | 'spool_up_ms' | 'spool_up_initial_refire_ms' | 'can_chamber_ironsights';
partialPaths: 'fire_group_id' | 'chamber_duration_ms' | 'transition_duration_ms' | 'spool_up_ms' | 'spool_up_initial_refire_ms' | 'can_chamber_ironsights';
conditions: {
can_chamber_ironsights?: string;
chamber_duration_ms?: string;
fire_group_id?: string;
spool_up_initial_refire_ms?: string;
spool_up_ms?: string;
transition_duration_ms?: string;
};
};