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ps2census

Version:

Client to connect to the PS2 Event Stream websocket.

8 lines (7 loc) 295 B
import { CharacterWorldEvent } from './base/character-world.event'; import { PS2Events } from '../../stream'; export declare class PlayerLogin extends CharacterWorldEvent<PS2Events.PlayerLogin> { readonly emit = "playerLogin"; readonly event_name: 'PlayerLogin'; toHash(): string; }