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ps2census

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Client to connect to the PS2 Event Stream websocket.

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import { CharacterEvent } from './base/character.event'; import { PS2Events } from '../../stream'; import { Faction } from '../constants'; import { PS2Event } from './base/ps2.event'; export declare class GainExperience extends CharacterEvent<PS2Events.GainExperience> { readonly emit = "gainExperience"; readonly amount: number; readonly event_name: 'GainExperience'; readonly experience_id: string; readonly loadout_id: string; readonly other_id: string; readonly team_id: Faction; constructor(...params: ConstructorParameters<typeof PS2Event<PS2Events.GainExperience>>); /** * Fetch the character data of other if any * * @return {Promise<any | undefined>} */ other<T>(): Promise<T | undefined>; toHash(): string; }