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ps2census

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Client to connect to the PS2 Event Stream websocket.

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import { WorldEvent } from './base/world.event'; import { PS2Events } from '../../stream'; import { Faction } from '../constants'; import { PS2Event } from './base/ps2.event'; export declare class ContinentLock extends WorldEvent<PS2Events.ContinentLock> { readonly emit = "continentLock"; readonly event_name: 'ContinentLock'; readonly event_type: string; readonly metagame_event_id: string; readonly nc_population: number; readonly tr_population: number; readonly vs_population: number; readonly previous_faction: Faction; readonly triggering_faction: Faction; constructor(...params: ConstructorParameters<typeof PS2Event<PS2Events.ContinentLock>>); toHash(): string; }