ps2census
Version:
Client to connect to the PS2 Event Stream websocket.
18 lines (17 loc) • 716 B
TypeScript
import { WorldEvent } from './base/world.event';
import { PS2Events } from '../../stream';
import { Faction } from '../constants';
import { PS2Event } from './base/ps2.event';
export declare class ContinentLock extends WorldEvent<PS2Events.ContinentLock> {
readonly emit = "continentLock";
readonly event_name: 'ContinentLock';
readonly event_type: string;
readonly metagame_event_id: string;
readonly nc_population: number;
readonly tr_population: number;
readonly vs_population: number;
readonly previous_faction: Faction;
readonly triggering_faction: Faction;
constructor(...params: ConstructorParameters<typeof PS2Event<PS2Events.ContinentLock>>);
toHash(): string;
}