ps2census
Version:
Client to connect to the PS2 Event Stream websocket.
9 lines (8 loc) • 340 B
TypeScript
import { CharacterEvent } from './base/character.event';
import { PS2Events } from '../../stream';
export declare class AchievementEarned extends CharacterEvent<PS2Events.AchievementEarned> {
readonly emit = "achievementEarned";
readonly achievement_id: string;
readonly event_name: 'AchievementEarned';
toHash(): string;
}