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ps2census

Version:

Client to connect to the PS2 Event Stream websocket.

9 lines (8 loc) 340 B
import { CharacterEvent } from './base/character.event'; import { PS2Events } from '../../stream'; export declare class AchievementEarned extends CharacterEvent<PS2Events.AchievementEarned> { readonly emit = "achievementEarned"; readonly achievement_id: string; readonly event_name: 'AchievementEarned'; toHash(): string; }