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ps2census

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Client to connect to the PS2 Event Stream websocket.

21 lines 781 B
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.GainExperience = void 0; const character_event_1 = require("./base/character.event"); class GainExperience extends character_event_1.CharacterEvent { constructor(...params) { super(...params); this.emit = 'gainExperience'; this.amount = Number.parseInt(params[GainExperience.DATA].amount, 10); } async other() { if (this.other_id.length == 19) return this.client.characterManager.fetch(this.character_id); return Promise.resolve(undefined); } toHash() { return `GainExperience:${this.character_id}:${this.timestamp}`; } } exports.GainExperience = GainExperience; //# sourceMappingURL=gain-experience.event.js.map