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ps2census

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Client to connect to the PS2 Event Stream websocket.

15 lines 522 B
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.PlayerLogout = void 0; const character_world_event_1 = require("./base/character-world.event"); class PlayerLogout extends character_world_event_1.CharacterWorldEvent { constructor() { super(...arguments); this.emit = 'playerLogout'; } toHash() { return `PlayerLogout:${this.character_id}:${this.timestamp}`; } } exports.PlayerLogout = PlayerLogout; //# sourceMappingURL=player-logout.event.js.map