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ps2census

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Client to connect to the PS2 Event Stream websocket.

15 lines 515 B
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.PlayerLogin = void 0; const character_world_event_1 = require("./base/character-world.event"); class PlayerLogin extends character_world_event_1.CharacterWorldEvent { constructor() { super(...arguments); this.emit = 'playerLogin'; } toHash() { return `PlayerLogin:${this.character_id}:${this.timestamp}`; } } exports.PlayerLogin = PlayerLogin; //# sourceMappingURL=player-login.event.js.map