ps2census
Version:
Client to connect to the PS2 Event Stream websocket.
16 lines • 620 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.FacilityControl = void 0;
const world_event_1 = require("./base/world.event");
class FacilityControl extends world_event_1.WorldEvent {
constructor(...params) {
super(...params);
this.emit = 'facilityControl';
this.duration_held = Number.parseInt(params[FacilityControl.DATA].duration_held, 10);
}
toHash() {
return `FacilityControl:${this.world_id}:${this.timestamp}:${this.facility_id}`;
}
}
exports.FacilityControl = FacilityControl;
//# sourceMappingURL=facility-control.event.js.map