ps2census
Version:
Client to connect to the PS2 Event Stream websocket.
11 lines • 412 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.CharacterWorldEvent = void 0;
const ps2_event_1 = require("./ps2.event");
class CharacterWorldEvent extends ps2_event_1.PS2Event {
character() {
return this.client.characterManager.fetch(this.character_id);
}
}
exports.CharacterWorldEvent = CharacterWorldEvent;
//# sourceMappingURL=character-world.event.js.map