ps2census
Version:
Client to connect to the PS2 Event Stream websocket.
15 lines • 557 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.AchievementEarned = void 0;
const character_event_1 = require("./base/character.event");
class AchievementEarned extends character_event_1.CharacterEvent {
constructor() {
super(...arguments);
this.emit = 'achievementEarned';
}
toHash() {
return `AchievementEarned:${this.character_id}:${this.timestamp}:${this.achievement_id}`;
}
}
exports.AchievementEarned = AchievementEarned;
//# sourceMappingURL=achievement-earned.event.js.map