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prosemirror-model

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import {Mark} from "./mark" import {Node} from "./node" /// You can [_resolve_](#model.Node.resolve) a position to get more /// information about it. Objects of this class represent such a /// resolved position, providing various pieces of context /// information, and some helper methods. /// /// Throughout this interface, methods that take an optional `depth` /// parameter will interpret undefined as `this.depth` and negative /// numbers as `this.depth + value`. export class ResolvedPos { /// The number of levels the parent node is from the root. If this /// position points directly into the root node, it is 0. If it /// points into a top-level paragraph, 1, and so on. depth: number /// @internal constructor( /// The position that was resolved. readonly pos: number, /// @internal readonly path: any[], /// The offset this position has into its parent node. readonly parentOffset: number ) { this.depth = path.length / 3 - 1 } /// @internal resolveDepth(val: number | undefined | null) { if (val == null) return this.depth if (val < 0) return this.depth + val return val } /// The parent node that the position points into. Note that even if /// a position points into a text node, that node is not considered /// the parent—text nodes are ‘flat’ in this model, and have no content. get parent() { return this.node(this.depth) } /// The root node in which the position was resolved. get doc() { return this.node(0) } /// The ancestor node at the given level. `p.node(p.depth)` is the /// same as `p.parent`. node(depth?: number | null): Node { return this.path[this.resolveDepth(depth) * 3] } /// The index into the ancestor at the given level. If this points /// at the 3rd node in the 2nd paragraph on the top level, for /// example, `p.index(0)` is 1 and `p.index(1)` is 2. index(depth?: number | null): number { return this.path[this.resolveDepth(depth) * 3 + 1] } /// The index pointing after this position into the ancestor at the /// given level. indexAfter(depth?: number | null): number { depth = this.resolveDepth(depth) return this.index(depth) + (depth == this.depth && !this.textOffset ? 0 : 1) } /// The (absolute) position at the start of the node at the given /// level. start(depth?: number | null): number { depth = this.resolveDepth(depth) return depth == 0 ? 0 : this.path[depth * 3 - 1] + 1 } /// The (absolute) position at the end of the node at the given /// level. end(depth?: number | null): number { depth = this.resolveDepth(depth) return this.start(depth) + this.node(depth).content.size } /// The (absolute) position directly before the wrapping node at the /// given level, or, when `depth` is `this.depth + 1`, the original /// position. before(depth?: number | null): number { depth = this.resolveDepth(depth) if (!depth) throw new RangeError("There is no position before the top-level node") return depth == this.depth + 1 ? this.pos : this.path[depth * 3 - 1] } /// The (absolute) position directly after the wrapping node at the /// given level, or the original position when `depth` is `this.depth + 1`. after(depth?: number | null): number { depth = this.resolveDepth(depth) if (!depth) throw new RangeError("There is no position after the top-level node") return depth == this.depth + 1 ? this.pos : this.path[depth * 3 - 1] + this.path[depth * 3].nodeSize } /// When this position points into a text node, this returns the /// distance between the position and the start of the text node. /// Will be zero for positions that point between nodes. get textOffset(): number { return this.pos - this.path[this.path.length - 1] } /// Get the node directly after the position, if any. If the position /// points into a text node, only the part of that node after the /// position is returned. get nodeAfter(): Node | null { let parent = this.parent, index = this.index(this.depth) if (index == parent.childCount) return null let dOff = this.pos - this.path[this.path.length - 1], child = parent.child(index) return dOff ? parent.child(index).cut(dOff) : child } /// Get the node directly before the position, if any. If the /// position points into a text node, only the part of that node /// before the position is returned. get nodeBefore(): Node | null { let index = this.index(this.depth) let dOff = this.pos - this.path[this.path.length - 1] if (dOff) return this.parent.child(index).cut(0, dOff) return index == 0 ? null : this.parent.child(index - 1) } /// Get the position at the given index in the parent node at the /// given depth (which defaults to `this.depth`). posAtIndex(index: number, depth?: number | null): number { depth = this.resolveDepth(depth) let node = this.path[depth * 3], pos = depth == 0 ? 0 : this.path[depth * 3 - 1] + 1 for (let i = 0; i < index; i++) pos += node.child(i).nodeSize return pos } /// Get the marks at this position, factoring in the surrounding /// marks' [`inclusive`](#model.MarkSpec.inclusive) property. If the /// position is at the start of a non-empty node, the marks of the /// node after it (if any) are returned. marks(): readonly Mark[] { let parent = this.parent, index = this.index() // In an empty parent, return the empty array if (parent.content.size == 0) return Mark.none // When inside a text node, just return the text node's marks if (this.textOffset) return parent.child(index).marks let main = parent.maybeChild(index - 1), other = parent.maybeChild(index) // If the `after` flag is true of there is no node before, make // the node after this position the main reference. if (!main) { let tmp = main; main = other; other = tmp } // Use all marks in the main node, except those that have // `inclusive` set to false and are not present in the other node. let marks = main!.marks for (var i = 0; i < marks.length; i++) if (marks[i].type.spec.inclusive === false && (!other || !marks[i].isInSet(other.marks))) marks = marks[i--].removeFromSet(marks) return marks } /// Get the marks after the current position, if any, except those /// that are non-inclusive and not present at position `$end`. This /// is mostly useful for getting the set of marks to preserve after a /// deletion. Will return `null` if this position is at the end of /// its parent node or its parent node isn't a textblock (in which /// case no marks should be preserved). marksAcross($end: ResolvedPos): readonly Mark[] | null { let after = this.parent.maybeChild(this.index()) if (!after || !after.isInline) return null let marks = after.marks, next = $end.parent.maybeChild($end.index()) for (var i = 0; i < marks.length; i++) if (marks[i].type.spec.inclusive === false && (!next || !marks[i].isInSet(next.marks))) marks = marks[i--].removeFromSet(marks) return marks } /// The depth up to which this position and the given (non-resolved) /// position share the same parent nodes. sharedDepth(pos: number): number { for (let depth = this.depth; depth > 0; depth--) if (this.start(depth) <= pos && this.end(depth) >= pos) return depth return 0 } /// Returns a range based on the place where this position and the /// given position diverge around block content. If both point into /// the same textblock, for example, a range around that textblock /// will be returned. If they point into different blocks, the range /// around those blocks in their shared ancestor is returned. You can /// pass in an optional predicate that will be called with a parent /// node to see if a range into that parent is acceptable. blockRange(other: ResolvedPos = this, pred?: (node: Node) => boolean): NodeRange | null { if (other.pos < this.pos) return other.blockRange(this) for (let d = this.depth - (this.parent.inlineContent || this.pos == other.pos ? 1 : 0); d >= 0; d--) if (other.pos <= this.end(d) && (!pred || pred(this.node(d)))) return new NodeRange(this, other, d) return null } /// Query whether the given position shares the same parent node. sameParent(other: ResolvedPos): boolean { return this.pos - this.parentOffset == other.pos - other.parentOffset } /// Return the greater of this and the given position. max(other: ResolvedPos): ResolvedPos { return other.pos > this.pos ? other : this } /// Return the smaller of this and the given position. min(other: ResolvedPos): ResolvedPos { return other.pos < this.pos ? other : this } /// @internal toString() { let str = "" for (let i = 1; i <= this.depth; i++) str += (str ? "/" : "") + this.node(i).type.name + "_" + this.index(i - 1) return str + ":" + this.parentOffset } /// @internal static resolve(doc: Node, pos: number): ResolvedPos { if (!(pos >= 0 && pos <= doc.content.size)) throw new RangeError("Position " + pos + " out of range") let path: Array<Node | number> = [] let start = 0, parentOffset = pos for (let node = doc;;) { let {index, offset} = node.content.findIndex(parentOffset) let rem = parentOffset - offset path.push(node, index, start + offset) if (!rem) break node = node.child(index) if (node.isText) break parentOffset = rem - 1 start += offset + 1 } return new ResolvedPos(pos, path, parentOffset) } /// @internal static resolveCached(doc: Node, pos: number): ResolvedPos { let cache = resolveCache.get(doc) if (cache) { for (let i = 0; i < cache.elts.length; i++) { let elt = cache.elts[i] if (elt.pos == pos) return elt } } else { resolveCache.set(doc, cache = new ResolveCache) } let result = cache.elts[cache.i] = ResolvedPos.resolve(doc, pos) cache.i = (cache.i + 1) % resolveCacheSize return result } } class ResolveCache { elts: ResolvedPos[] = [] i = 0 } const resolveCacheSize = 12, resolveCache = new WeakMap<Node, ResolveCache>() /// Represents a flat range of content, i.e. one that starts and /// ends in the same node. export class NodeRange { /// Construct a node range. `$from` and `$to` should point into the /// same node until at least the given `depth`, since a node range /// denotes an adjacent set of nodes in a single parent node. constructor( /// A resolved position along the start of the content. May have a /// `depth` greater than this object's `depth` property, since /// these are the positions that were used to compute the range, /// not re-resolved positions directly at its boundaries. readonly $from: ResolvedPos, /// A position along the end of the content. See /// caveat for [`$from`](#model.NodeRange.$from). readonly $to: ResolvedPos, /// The depth of the node that this range points into. readonly depth: number ) {} /// The position at the start of the range. get start() { return this.$from.before(this.depth + 1) } /// The position at the end of the range. get end() { return this.$to.after(this.depth + 1) } /// The parent node that the range points into. get parent() { return this.$from.node(this.depth) } /// The start index of the range in the parent node. get startIndex() { return this.$from.index(this.depth) } /// The end index of the range in the parent node. get endIndex() { return this.$to.indexAfter(this.depth) } }