proj4
Version:
Proj4js is a JavaScript library to transform point coordinates from one coordinate system to another, including datum transformations.
72 lines (71 loc) • 1.53 kB
TypeScript
/**
* @typedef {Object} LocalThis
* @property {number} temp
* @property {number} es
* @property {number} e
* @property {number} e0
* @property {number} e1
* @property {number} e2
* @property {number} e3
* @property {number} sin_phi
* @property {number} cos_phi
* @property {number} ms1
* @property {number} ml1
* @property {number} ms2
* @property {number} ml2
* @property {number} ns
* @property {number} g
* @property {number} ml0
* @property {number} rh
*/
/** @this {import('../defs.js').ProjectionDefinition & LocalThis} */
export function init(this: import("../defs.js").ProjectionDefinition & LocalThis): void;
export class init {
lat2: number;
temp: number;
es: number;
e: number;
e0: number;
e1: number;
e2: number;
e3: number;
sin_phi: number;
cos_phi: number;
ms1: number;
ml1: number;
ns: number;
ms2: number;
ml2: number;
g: number;
ml0: number;
rh: number;
}
export function forward(p: any): any;
export function inverse(p: any): any;
export const names: string[];
declare namespace _default {
export { init };
export { forward };
export { inverse };
export { names };
}
export default _default;
export type LocalThis = {
temp: number;
es: number;
e: number;
e0: number;
e1: number;
e2: number;
e3: number;
sin_phi: number;
cos_phi: number;
ms1: number;
ml1: number;
ms2: number;
ml2: number;
ns: number;
g: number;
ml0: number;
rh: number;
};