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Proj4js is a JavaScript library to transform point coordinates from one coordinate system to another, including datum transformations.

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#PROJ4JS Proj4js is a JavaScript library to transform point coordinates from one coordinate system to another, including datum transformations. Originally a port of [PROJ.4](http://trac.osgeo.org/proj/) and [GCTCP C](http://edcftp.cr.usgs.gov/pub//software/gctpc) it is a part of the [MetaCRS](http://wiki.osgeo.org/wiki/MetaCRS) group of projects. ##Installing Depending on your preferences ```bash npm install proj4 bower install proj4 jam install proj4 component install proj4js/proj4js ``` or just manually grab the file `dist/proj4.js` ##Using the basic signature is: ```javascript proj4(fromProjection[, toProjection2, coordinates]) ``` Projections can be proj or wkt strings, or a proj4.Proj object. Coordinates may be proj4.Point objects, an object of the form `{x:x,y:y}`, or an array of the form `[x,y]`. When all 3 arguments are given, the result is that the coordinates are transformed from projection1 to projection 2. And returned in the same format that they were given in. ```javascript var firstProjection = 'PROJCS["NAD83 / Massachusetts Mainland",GEOGCS["NAD83",DATUM["North_American_Datum_1983",SPHEROID["GRS 1980",6378137,298.257222101,AUTHORITY["EPSG","7019"]],AUTHORITY["EPSG","6269"]],PRIMEM["Greenwich",0,AUTHORITY["EPSG","8901"]],UNIT["degree",0.01745329251994328,AUTHORITY["EPSG","9122"]],AUTHORITY["EPSG","4269"]],UNIT["metre",1,AUTHORITY["EPSG","9001"]],PROJECTION["Lambert_Conformal_Conic_2SP"],PARAMETER["standard_parallel_1",42.68333333333333],PARAMETER["standard_parallel_2",41.71666666666667],PARAMETER["latitude_of_origin",41],PARAMETER["central_meridian",-71.5],PARAMETER["false_easting",200000],PARAMETER["false_northing",750000],AUTHORITY["EPSG","26986"],AXIS["X",EAST],AXIS["Y",NORTH]]'; var secondProjection = "+proj=gnom +lat_0=90 +lon_0=0 +x_0=6300000 +y_0=6300000 +ellps=WGS84 +datum=WGS84 +units=m +no_defs"; //I'm not going to redefine those two in latter examples. proj4(firstProjection,secondProjection,[2,5]); // [-2690666.2977344505, 3662659.885459918] ``` If only 1 projection is given then it is assumed that it is being projected *from* WGS84 (fromProjection is WGS84). ```javascript proj4(firstProjection,[-71,41]); // [242075.00535055372, 750123.32090043] ``` If no coordinates are given an object with two methods is returned, its methods are `forward` which projects from the first projection to the second and `inverse` which projects from the second to the first. ```javascript proj4(firstProjection,secondProjection).forward([2,5]); // [-2690666.2977344505, 3662659.885459918] proj4(secondProjection,firstProjection).inverse([2,5]); // [-2690666.2977344505, 3662659.885459918] ``` and as above if only one projection is given, it's assumed to be coming from wgs84 ```javascript proj4(firstProjection).forward([-71,41]); // [242075.00535055372, 750123.32090043] proj4(firstProjection).inverse([242075.00535055372, 750123.32090043]); //[-71, 40.99999999999986] //the floating points to answer your question ``` ##Developing to set up build tools make sure you have node and grunt-cli installed and then run `npm install` to do the complete build and browser tests run ```bash grunt ``` to run node tests run ```bash npm test ``` to run node tests with coverage run ```bash node test --coverage ``` to create a build with only default projections (latlon and Mercator) run ```bash grunt build ``` to create a build with only custom projections include a comma separated list of projections codes (the file name in 'lib/projections' without the '.js') after a colon, e.g. ```bash grunt build:tmerc #includes transverse Mercator grunt build:lcc #includes lambert conformal conic grunt build:omerc,moll #includes oblique Mercator and Mollweide ```