programming-game
Version:
The client for programming game, an mmorpg that you interact with entirely through code.
17 lines (16 loc) • 460 B
TypeScript
import { OnTick } from "./types";
import { OnEvent } from "./base-client";
type ConnectProps = {
credentials: {
id: string;
key: string;
};
onTick: OnTick;
onEvent?: OnEvent;
/**
* Controls how often onTick is called when there's no new data from the server.
*/
tickInterval?: number;
};
export declare const connect: ({ credentials, onTick, onEvent, tickInterval, }: ConnectProps) => (() => void);
export {};