UNPKG

process-rerun

Version:

The purpose of this library is - build simple and flexible interface for parallel command execution with rerun (on fail) possibility

245 lines (182 loc) 11.4 kB
# process-rerun The purpose of this library is - build simple and flexible interface for parallel command execution with rerun (on fail) possibility ![npm downloads](https://img.shields.io/npm/dm/process-rerun.svg?style=flat-square) [Documents](#documents)<br> [Usage](#usage)<br> [Sharing data between processes](#sharing-data-between-processes-shared-cache)<br> [Changelog](#changelog) ## Documents **buildRunner(buildOpts): returns rerunner: function(string[]): {retriable: string[]; notRetriable: string[]}** | arguments | description | | --- | --- | | **`buildOpts`** | Type: `object` <br> Options for executor | | **`buildOpts.maxThreads`** | **Optional** Type: `number`, <br> How many threads can be executed in same time <br> **Default threads count is 5** | | **`buildOpts.intime`** | **Optional** Type: `boolean`, <br> if intime is true intime execution approach will be enabled<br> **Default is false** | | **`buildOpts.shuffle`** | **Optional** Type: `boolean`, <br> Shuffle commands during execution <br> **Default threads count is 5** | | **`buildOpts.attemptsCount`** | **Optional** Type: `number`, <br> How many times can we try to execute command for success result **in next cycle will be executed only faild command, success commands will not be reexecuted** <br> **Default attempts count is 2** | | **`buildOpts.pollTime`** | **Optional** Type: `number`, <br> Period for recheck about free thread <br> **Default is 1 second** | | **`buildOpts.successExitCode`** | **Optional** Type: `number`, <br> Exit code what will be used for succes process check <br> **Default is 0** | | **`buildOpts.logLevel`** | Type: `string`, one of 'ERROR', 'WARN', 'INFO', 'VERBOSE', 'MUTE' <br> ERROR - only errors, WARN - errors and warnings, INFO - errors, warnings and information, VERBOSE - full logging, MUTE - mute execution output <br> **Default is 'ERROR'** | | **`buildOpts.currentExecutionVariable`** | **Optional** Type: `string`, will be execution variable with execution index for every cycle will be ++<br> | | **`buildOpts.everyCycleCallback`** | **Optional** Type: `function`, <br> Optional. everyCycleCallback will be executed after cycle, before next execution cycle.<br> **Default is false** | | **`buildOpts.processResultAnalyzer`** | **Optional** Type: `function`, <br> Optional. processResultAnalyzer is a function where arguments are original command, execution stack trace and notRetriable array processResultAnalyzer should return a new command what will be executed in next cycle or **boolean** - if satisfactory result <br> | | **`buildOpts.longestProcessTime`** | **Optional** Type: `number`, <br> In case if command execution time is longer than longest Process Time - executor will kill it automatically and will try to execute this command again. <br> **Default time is 45 seconds** | ## Usage ```js const { buildRunner } = require('process-rerun'); async function execCommands() { const runner = buildRunner({ maxThreads: 10, // ten threads attemptsCount: 2, // will try to pass all commands two times, one main and one times rerun longestProcessTime: 60 * 1000, // if command process execution time is longre than 1 minute will kill it and try to pass in next cycle pollTime: 1000, // will check free thread every second everyCycleCallback: () => console.log('Cycle done'), processResultAnalyzer: (cmd, stackTrace, notRetriableArr) => { if (stackTrace.includes('Should be re executed')) { return cmd; } notRetriableArr.push(cmd); }, //true - command will be reexecuted }); const result = await runner([ `node -e 'console.log("Success first")'`, `node -e 'console.log("Success second")'`, `node -e 'console.log("Failed first"); process.exit(1)'`, `node -e 'console.log("Success third")'`, `node -e 'console.log("Failed second"); process.exit(1)'`, ]); console.log(result); /* { retriable: [ `node -e 'console.log("Failed first"); process.exit(1)' --opt1=opt1value --opt1=opt1value`, `node -e 'console.log("Failed second"); process.exit(1)' --opt1=opt1value --opt1=opt1value` ], notRetriable: [] } */ } ``` ## Sharing data between processes (shared cache) Because every command runs as an isolated child process, they cannot talk to each other directly. `process-rerun` provides a lightweight, one-way channel that lets a command **publish** data and a later command **consume** it. The runner keeps an in-memory, per-run store (the *shared cache*) that sits between processes: producers write to it through their stdout, consumers read from it through a command-line argument. The whole exchange happens over plain text, so it works with any language or binary you execute — a producer only has to print one line, a consumer only has to read one argument. ### Producing data — publish an entity from stdout To put something into the shared cache, a process prints a single line in this exact shape: ``` shared-cache: "<json string>" ``` The value between the double quotes is a **JSON string** (its inner quotes escaped) that decodes to an object with exactly two keys: | key | type | description | | --- | --- | --- | | **`scope`** | `string` | The bucket the entity belongs to. Consumers request entities by this name. | | **`data`** | `any` | The payload to share — any JSON-serializable value. | For example, a Node process publishing an auth token under the `auth` scope: ```js // producer.js const entity = { scope: 'auth', data: { token: 'abc123', userId: 7 } }; // JSON.stringify twice: once for the payload, once to wrap it as a quoted json string console.log('shared-cache: ' + JSON.stringify(JSON.stringify(entity))); // stdout -> shared-cache: "{\"scope\":\"auth\",\"data\":{\"token\":\"abc123\",\"userId\":7}}" ``` A process may print **as many `shared-cache:` lines as it wants** — the runner scans the full stdout, parses every one in the order they were printed, and **appends** each `data` to the list kept for its `scope`. Publishing several entities under the same scope (from a single process printing multiple lines, or across many processes) accumulates them: ``` cache = { auth: [ { token: 'abc123', userId: 7 }, { token: 'def456', userId: 8 } ] } ``` ### Consuming data — request entities via `--use-shared-cache` A later command asks for entities by adding a `--use-shared-cache` argument whose value is a JSON object of `{ "<scope>": <amount> }`, where `amount` is **how many entities to take** from that scope: ``` my-runner --use-shared-cache={"auth":1} ``` Right before the command is executed, the runner: 1. Reads the request and **removes (consumes)** up to `amount` entities from each named scope — taken entities are no longer available to other commands. 2. If anything was gathered, it **rewrites** the argument into a `--cache` argument that carries the actual entities, grouped by scope: ``` my-runner --use-shared-cache={"auth":1} # becomes my-runner --cache='{"auth":[{"token":"abc123","userId":7}]}' ``` 3. If nothing could be gathered (empty or unknown scope), the `--use-shared-cache` argument is **stripped** so the child never sees it. The child process reads its entities from the resolved `--cache` argument and parses it: ```js // consumer.js const raw = (process.argv.find(arg => arg.startsWith('--cache=')) || '').slice('--cache='.length); const cache = raw ? JSON.parse(raw) : {}; const [token] = cache.auth || []; console.log('using token', token); // -> using token { token: 'abc123', userId: 7 } ``` The value is shell-escaped before delivery, so the JSON stays intact and `JSON.parse`-able inside the child even when the data contains characters such as single quotes. ### Delivery: argument or environment variable By default the resolved entities are delivered as the `--cache` **argument** shown above. Set the `sharedCacheVia` build option to `'env'` to deliver them through an **environment variable** instead. In that mode the `--use-shared-cache` request argument is removed and a `PROCESS_RERUN_CACHE='<json>'` assignment is prepended to the command: ```js const runner = buildRunner({ sharedCacheVia: 'env' }); // default is 'arg' // my-runner --use-shared-cache={"auth":1} // becomes // PROCESS_RERUN_CACHE='{"auth":[{"token":"abc123","userId":7}]}' my-runner ``` The child then reads the same json from its environment: ```js // consumer.js (env mode) const cache = JSON.parse(process.env.PROCESS_RERUN_CACHE || '{}'); const [token] = cache.auth || []; console.log('using token', token); ``` `sharedCacheVia` applies to every command in the run. Either way the payload is identical — only the channel (argv vs environment) differs — and when nothing is gathered the request argument is stripped with no `--cache` argument and no env assignment added. ### End-to-end example ```js const { buildRunner } = require('process-rerun'); const runner = buildRunner({ maxThreads: 1 }); // single thread => the producer runs first runner([ // producer: publishes an entity into the "auth" scope `node -e 'console.log("shared-cache: " + JSON.stringify(JSON.stringify({scope:"auth",data:{token:"abc123"}})))'`, // consumer: requests one "auth" entity; receives it via a resolved --cache argument `node -e 'const c = JSON.parse((process.argv.find(a => a.startsWith("--cache=")) || "").slice(8) || "{}"); console.log("got", c.auth)' -- --use-shared-cache={"auth":1}`, ]); ``` ### Notes and guarantees - **Ordering is your responsibility.** A consumer only sees what has already been published by the time it starts. Make sure producers run before consumers — for example with `maxThreads: 1`, or by scheduling producer and consumer commands in separate runs/cycles. - **Consumption is destructive.** Each requested entity is taken out of the cache. If a command retries after consuming, the entities are already gone; the retry re-reads the cache as it stands at that moment. - **The cache lives for the process that runs the executor** and is kept per execution mode (intime / circle). It is in-memory only — nothing is persisted between separate runs. - **Shell-specific quoting.** The resolved `--cache` value is escaped for POSIX shells. ## intime approach vs circle approach ### circle approach five processes execution, two execution attempts, five parallel execution <br> | first execution attempt (three failed) | second execution attempt (one failed) | third execution attempt (o failed) | | --- | --- | --- | | 1 p1 --------------------------> success | p2 ---> success | p4 -----------> success | | 2 p2 ---> fail | p4 -----------> fail | | 3 p3 -------> fail | p3 -------> success | | 4 p4 -----------> fail | | | 5 p5 -----> success | | Full execution time: <br> p1 (first attempt) --------------------------> + p4 (second attempt) -----------> + (third attempt) p4 -----------> ### intime approach (with same fail scheme) every process has attemp count timer f - fail <br> s - success <br> 1 p1 -------------------------->s <br> 2 p2 --->f--->s <br> 3 p3 ------->f------->s <br> 4 p4 ----------->f <br> 5 p5 ----->s(p4)----------->f----------->s <br> Full execution time: <br> 5 p5 ----->s(p4)----------->f----------->s Failed process will check that free parallel exists and start execution when free parallel will be found. ## Changelog [Version 0.1.11](/docs/verion0.1.11.md)