probe.gl
Version:
JavaScript Console Instrumentation and Benchmarking for Browser and Node
43 lines (38 loc) • 1.26 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.createImage = createImage;
exports.getImageFromContext = getImageFromContext;
exports.getImagePixelData = getImagePixelData;
function createImage(width, height) {
var image = document.createElement('img');
image.width = width;
image.height = height;
image.style.position = 'absolute';
image.style.top = 0;
image.style.left = 0;
return image;
}
function getImageFromContext(gl) {
var image = createImage(gl.drawingBufferWidth, gl.drawingBufferHeight);
return new Promise(function (resolve) {
image.onload = function () {
resolve(image);
};
image.src = gl.canvas.toDataURL();
});
}
function getImagePixelData(image) {
var width = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;
var height = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;
width = width || image.width;
height = height || image.height;
var canvas = document.createElement('canvas');
canvas.width = width;
canvas.height = height;
var ctx = canvas.getContext('2d');
ctx.drawImage(image, 0, 0, width, height);
return ctx.getImageData(0, 0, width, height);
}
//# sourceMappingURL=image-tools.js.map